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HZDeadmeat

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Everything posted by HZDeadmeat

  1. I found what was causing it while making a new profile on CKAN. It turns out that restock was causing the problem, I assume it's due to the fact that this mod utilises the original parts and so by changing them borked it. Not a huge issue or something I expect to be patched, just a heads up to people who have had the same problem as me.
  2. Hi, I'm really enjoying this mod but now that I am ready to launch a first tier moon base, I realise that the fertiliser factory is non existant in the part menu. I have looked all over the tech tree to see if I havn't unlocked it and can't find it there also. I have ISRUs unlocked so I tried seeing if it's a setting in them to no avail. I really want to continue with this because it's the right kind of speed for me (it doesn't throw you into the deepend). Thanks for the help in advance.
  3. Finally found the cause of the problem, Physics Range extender which was added by BDArmorycontinued causes the bug. Gameslinx keep up the awesome work on your planet packs and I cannot wait for Beyond Home.
  4. Clean install works fine must be a conflict with one of my other mods.
  5. MERIDIAN, I found that while trying to find a way to fix a bug where ksp crashes when changing SOI to any object other than Gaia. I have looked at the comment chain from GPP about the same issue but unfortunatley could not find a solution. Incase you need my mod list here it is. Thanks for helping in advance.
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