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Silverbreez

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Everything posted by Silverbreez

  1. Hi all, I\'ve searched but have came up dry on how to do this. I\'m like to edit the exhaust flame textures on a few mods I have, and specifically the size of them. how would I do this, or where in the cfg file would I look for the right values to change? thanks!
  2. not sure why, but every time i try to build a 2m based rocket or 3m based rocket it tips over or explodes on the pad immediately.. and I can\'t get it to launch. is the launch tower causing this? or what can I do to use the novapunch parts to build a custom design, but not pull an Apollo 1 every time i try to launch.
  3. Hi all, Here\'s an all-stock heavy lift rocket to get into LKO with either a ton of fuel to mess with in LKO or fuel for a Munar transfer & landing complete with fully fueled lander on board. it does use the AR202 autopilot which makes liftoff & LKO a breeze, but once in orbit you\'re on your own for Munar transfer & orbit. happy flying!
  4. Here\'s my .14.1 stock parts Mun rocket & lander. makes it to Munar orbit & landing with a ton of fuel left.. unfortunately my rocket building skills are better than my munar landing skills so i\'ve never landed in one piece yet. but I know I can get there
  5. Hi all, newbie to the forums & KSP.. but longtime Orbiter veteran and armchair rocket scientist. happy flying!
  6. I\'ve taken it to LKO a bunch of times, and also given the auto-ascent gets you into orbit well I\'ve had enough fuel in the gimbaled stage to do a TMI Burn .. I made it to the Mun once, and got into orbit, but sadly all hope was crushed when I crashed the lander onto the surface..
  7. Hi Guys, newbie to the forums, and to KSP, but rapidly finding myself hopelessly addicted to this wonderful little game. So here\'s my shot at stock-parts mashed into a Launch vehicle. I modeled it loosely after the Delta IV rockets. and it works wonderfully using the AR202 auto-ascent system. It has (4) strap-on solid boosters, that fire in pairs, followed by (2) liquid fuel strap on boosters, and a Liquid fueled core that fire as the '1st' stage, followed by a single gimbaled Liquid fueld engine for the '2nd' stage, and then finally a smaller ascent / descent engine with a small tank on the lander / crew stage with 8 landing legs for redundancy / durability. Enjoy!
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