Ovi
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Posts posted by Ovi
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Is there any way of reducing the distance at which volumetric clouds generate on Kerbin. Being in the atmosphere is quite laggy for me... Thanks!
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Hello! I think Motion Blur is bugged. When enabled the skybox looks very wierd.
Link: https://imgur.com/a/WFpwT4P
First photo: Motion Blur enabled
Second Photo: Motion Blur disabled
Otherwise the mod runs perfectly.
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I found 2 issues:
- If a part got hit hard enough, a small yellow light will appear where it was hit and the collision sound won't stop playing
- Kerbals produce sparks and scraping noises when they run on Kerbin
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Is Restock compatible with RasterPropMonitor?
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Hello! I installed Spectra a week a two ago and i started to notice something strange: all clouds were 2D. I went into the EVE toolbar from the KSC screen and i activated the option for 3D clouds. The problem is, i could only do this for Kerbin and it wouldn't let me switch to the options for other planets. For example, i used Hyperedit Hyperedit to get to Eve and the clouds were still 2D. Does anybody know how i could solve the problem? Thanks!
Edit: I've found out how to change the settings for other planets too. I went into tracking station and by switching the planet it also switches it in the EVE toolbar. But now i have other problems: Duna is way too blue. It has a visible layer of blue colour above the atmosphere. At Duna i left all setings the same way they were initially. There are 3 settings named Duna-atmoScatterer-blue. The more of them i enable, the bluer it gets.
Link: https://imgur.com/G7IX9Iv
Edit 2 (last one probably): I found out how to solve the problem. It only ocurrs if i change some settings in the EVE Toolbar and press apply. Otherwise, the blue layer works like a gradient (whatever that means).
[WIP][1.9.x-1.12.x] Scatterer-atmospheric scattering (0.0838 - 14/08/2022) Scattering improvements, in-game atmo generation and multi-sun support
in KSP1 Mod Development
Posted
How do I force DirectX12?