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Pryor

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Everything posted by Pryor

  1. I also talking about real science, I know it may sound like a bunch of crap [snip], but if you don't believe me, take a cast iron skillet, get a block of salt lick at your local feed store, break off a few pieces with a hammer, and melt them in the cast iron skillet, get 2 wind up clocks and synconize them down to the second, place 1 clock near the cast iron skillet with the molten salt, place the other clock in your bed room for 1 hour. After 1 hour bring both clocks right next to each other and report your results here. The concept of Spacetime warp is simple, using it to propel an object through space is complicated, as you not moving the object, you moving the Space the object is occupying.
  2. Thanks buddy, KSP just already seems so complicated I assumed it would have something like this in play....... from YouTube and reading it's about 75% there as Space Engineers is only 50% or even less due to its game engine speed limitations. I guess I will wind up buying both games then move to the one that I like best.
  3. Ok good, there is a mod pack for warp Alcubierre system, seen a YouTube Video even has the Molten Salt Reactor, and hopefully I can reach around 60,000 KMps...... thus it will take me 30 years to reach Alfa Centari in the game, since relativity is not incorporated in the game, I'm sure there is a time compression built into the game so I won't have to just let it run for 30 years, I would like to shorten that down........ what is the max time compression in the game? Also is there another mod pack that will have a solar system and planets and moons for me when I get there ....... something I can have spawn there OR an Avitar mod Pack like in Space Engineers. What I would like to do is build a long Cargo Ship with warp, bring everything I need to rebuild the warp system for a return home trip along with data for a safe course allowing At least double the speed depending upon inspection of the rate of decay on the used warp components being in operation for several hundred thousand years. Also bring everything I need to start mining operations to build a habitat and Ship Yard to construct more of the same cargo ships, sending them also home with valuable refined materials Alfa Centari has to offer. I'm am thinking off the top of my head that it will take about 10 Kg of Plutonium or Ameriecium to fuel a trip each way going 4.5 Light Years, as most of the heat needed will come from Zero Point Energy generated by the warp Spacetime reaction, as I don't know the exact calculations of total Zero Point Energy heat BTU's being generated over the course of several hundred thousand years, but I do know at about somewhere around 60,000 KMps in a Spacetime warp reaction will sustain itself without the use or need for radiators to expell excess heat from the fuel and Zero Point heat...... I just don't know if traveling faster will compromise it's safe operation in theory, basically once 60,000 KMps is reached, speed would have to be adjusted to hit the sweet spot for self sustaining heat generation. To bad we can't get some guys from MIT to create a mod like this, but for now it looks fun.
  4. I would like to build a ship to travel to Alfa Centari...... Currently with today's Technologies using an efficient warp drive tech, a ship can safely reach 20% light speed in uncharted space, I know warp can reach much faster speeds, but without knowing what you will face ahead 20%ish is safe, as it appears to be empty space it is most certainly not...... example: With today's sea faring boats, GPS and depth sensors makes it much safer to chart a course at sea today than it was 15 years ago. 15 years ago using only charts and nav radios was still very hazardous, as to what looks like open waters would have land masses and coral reefs just 2ft below the water line........... hit that and cause serious damage to your boat........ no unable to control or get away, the waves continuously SMASH your boat into the reef again...... Again...... and AGAIN until there is nothing left but debris, even if you somehow were to survive that ordeal, you would not know exactly where it happened to report it so that it can be charted so others don't become as unfortunate as you were......... so even TODAY on the sea there is still much unknown dangers. Thus with current tech..... 20%ish of light speed can be safely traveled into unknown space, once a safe course has been established, much faster speeds can be reached. With current warp tech you can almost instantly reach your cruising speed and slow down, as the warp tech produces a falling effect to propel the ship / pulling the ship and all its contents at the same rate thus no SPLAT against the wall when speeding up or slowing down. The ship will take about 30 years to reach Alfa Centari, time passage onboard the ship will depend upon configuration of the warp procedure but.......... the warp ring on it's most outer edge will have a time passage of 100's of thousands of years, thus it must be constructed using the highest quality materials and engineering techniques to actually last that long without failure or atomic decay, and would have to be inspected, rebuilt and/or replaced once every trip........ until technology in the future allows otherwise. Molten Salt Reactors can be used to power the warp technology using an epoxy type heat generating fuel such as Plutonium or Ameriecium. As the passage of time onboard the ship will only be a few months, there is no need for cryogenic or hypersleep will be needed. If the game and/or mod can support or come close to supporting this, please let me know.... I'm still debating on getting Kernal Space or Space Engineers?
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