IvanOV-104
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Posts posted by IvanOV-104
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I really like the idea of this mod. Will you be adding nozzle deflection anytime in the future? I think it would fit nicely in the mod
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Is there a way to increase the max zoom of a camera?
Modifying the configs of course
Sorry if this has been asked before
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On 7/4/2019 at 4:54 PM, Sᴄɪɴᴛɪʟʟᴀᴛá´ÂÊ€ said:
If the actual atmosphere is black during the day then I don't have a fix, I believe it is a known scatterer issue that affects some people though
That's exactly my problem
On 7/4/2019 at 4:54 PM, Sᴄɪɴᴛɪʟʟᴀᴛá´ÂÊ€ said:And just curious as to what version of the game are you running in case that is affecting it for some reason?
I'm using 1.6.1, I'm planning to switch to 1.7.3
Sorry for the late response
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29 minutes ago, Galileo said:
No, it’s definitely DOE, not the visual enhancements. DOE dims the skybox, which means it will make it much darker, or nearly black when the camera is facing a body or the sun. Which is the exact issue you said you were experiencing. It’s not an issue however, but it is the correct behavior.
Oh, I see.
Any possible fix?
I removed Distant Objects Enhancements and problem persists
Thanks for your time by the way
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12 minutes ago, Galileo said:
I would go read what that mod does. I recommend reading what all of your mods do before you install them
I do know what the mod does, in fact, I use it very often
I'm thinking my problem has to do with visual enhancements
But I'll remove DOVE anyways
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2 minutes ago, Galileo said:
Do you have Distant Object Enhancements installed?
Yeah
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@Sᴄɪɴᴛɪʟʟᴀᴛ�ʀ
I finally got to download your configs, and it's a great experience, my only problem is that the Earth has no skybox, during daytime the sky is completely black(I don't know if the problem persists with other atmospheric bodies), do you know any possible fix?
Other than that no problems at all.
I've been having a lot of fun with it
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11 minutes ago, Sᴄɪɴᴛɪʟʟᴀᴛá´ÂÊ€ said:
No worries man, not at all
Thanks
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On 6/19/2019 at 12:18 AM, Sᴄɪɴᴛɪʟʟᴀᴛá´ÂÊ€ said:
Hello there, I coincidentally started a x2.5 scale RSS career recently. QSRSS is outdated and the Rescale! mod wasn't working for me either so I just ended up re-scaling it myself manually.
It was a pain to get working with the visual effects and editing all of the various config files from the latest release of RSS to scale it down by a factor of four wasn't fun but I did eventually get it to a satisfactory state for a playthrough. There may still be some oddities with some of the planets/moons terrain meshes as I didn't have time to spend hours finely tweaking each one but it's overall pretty solid in my opinion.
Here is a link to download the required portions of my GameData folder, just copy it into a fresh install of the game. Confirmed working in version 1.7.1 but Kopernicus should be the only mod that is version locked so if you have a different game version going forward then that should be the only mod you need to change out.
[Download link removed by moderator. Please don't share out your actual GameData folder, due to licensing concerns. We realize you're just trying to be helpful, and we're sorry to have to remove the link. Log files are okay to share, and it's great to list which versions of which mods you have installed, but please don't share the actual contents of GameData. Thank you for your understanding.]
Hope this helps you,
Mojibake
Thank you so much!
I really appreciate it, would you mind if I post it in the RSS thread? (Of course giving you credit)
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Cool, thanks!
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14 hours ago, Cruesoe said:
If you want help we will need a lot more information!
See the link below..
What information do you need?
I really want to get this to work
Do you think is the version? I'm using 1.6.1
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2 minutes ago, Starwaster said:
It's probably not installed correctly. I don't think you're supposed to install that quarter sized mod OVER RSS but in place of it. Check that mod's forum page though to be sure. Also don't forget the texture files.
I got the textures, and the exact same happened to me with the original configs.
Could it be a problem with Kopernicus?
The original mod was from 1.2, and I'm using Kopernicus for 1.6 of course
I'm going to try with a completely fresh install of KSP
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I tried using this mod and this happened to me
Any idea of what could be causing this?
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3 hours ago, Starwaster said:
So what? It's a bunch of config files and it has no plugins, relying on Kopernicus to do the heavy lifting.
I see, so I can replace the full sized configs for the quarter sized ones?
Sorry to bother yo
Update: I replaced all the configs and I got this
But The Earth did show up in the main menu, any idea of what could be causing this?
The same happened when I tried with the original mod
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1 hour ago, benjee10 said:
How are you attaching the decoupler? It only decouples from the node that attaches to the orbiter.
Oh, I couldn't find the node
But thanks anyway, I'll try it when I play again
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14 hours ago, Starwaster said:
I think that there is a mod out there which does that already.
There is, but it is for version 1.2
Is there any mod that I can use to rescale it, so I can use it in 1.6?
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I've been playing with this mod and it is really fun, but I'm having probems with the radial decoupler for the ET from reDIRECT, it doesn't decouple, when I stage it nothing happens
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Looking good!
Is the IR plugin done?, I want to try the canadarm but I don't have the DLC
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Is there a way I can get this to be quarter sized?
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16 hours ago, hraban said:
If you download CSA Contares NAM via Spacedock you will find a Crafting folder in the zip file. In this folder you will find some constructions.
Thanks, I got the github version so I was a little confused
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Where can I find the craft files for Contares-NAM?
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Can´t wait for this, hope it is complete soon. Should I wait for this to come out to complete my ISS?, I really need a longer cargo bay, and the stock one wich cormorant uses is not enough.
[1.2.2] Quarter Sized Real Solar System (2.5x Stock Scale) Version 1.0
in KSP1 Mod Releases
Posted
I have the exact same problem, have you found a solution for it?