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Chibribub

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Everything posted by Chibribub

  1. It is counter productive arguing about if this is balanced or not (do not use it if you do not like it). One can get science in many other ways, some being more "optimized" than others. This behavior of MPL is not how it worked previously, it is not how it is described to work and there is no mention of this being an intentional change anywhere. It does seem like a bug. And the current (what seems to be bugged) behavior also is confusing and does not make any sense, as well as does not provide any balance changes other than inconvenience. You can still first load up the data of a particular experiment into MPL and after that immediately do the same experiment and transfer the data back, so you still have the "extra cheap science" that you are complaining about. This bug only makes it important in what order you do things and is just confusing. EDIT: and it seems that there is a bug report related to this: Bug #22750
  2. Can confirm this happening. Even delivering experiment via other craft will make it yield 0 data for MPL. Transfering experiment to MPL has nothing to do with it. Seems that any science previously delivered in any way (transmission or recovery) by any craft will make it yield 0 data. To reproduce, as mentioned, put MPL in some orbit with some command module, make crew report, see that it would yield data. Transfer the report, make another one, see that it now would yield 0 data.
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