Hi apologize for my English. I'm just learning it.
I found a bug that dropt down the FPS and stop my game every few seconds.
No matter where I am.
An example:
InvalidOperationException: Operation is not valid due to the current state of the object
at System.Linq.Enumerable.Single[ConfigNode] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.Single[ConfigNode] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
at DynamicBatteryStorage.ModuleCryoTankPowerHandler.GetFuelTypes () [0x00000] in <filename unknown>:0
at DynamicBatteryStorage.ModuleCryoTankPowerHandler.Initialize (.PartModule pm) [0x00000] in <filename unknown>:0
at DynamicBatteryStorage.VesselElectricalData.SetupDataHandler (.PartModule pm) [0x00000] in <filename unknown>:0
at DynamicBatteryStorage.VesselData.RefreshData (Boolean fromScratch, System.Collections.Generic.List`1 vesselParts) [0x00000] in <filename unknown>:0
at DynamicBatteryStorage.VesselData..ctor (System.Collections.Generic.List`1 vesselParts) [0x00000] in <filename unknown>:0
at DynamicBatteryStorage.VesselElectricalData..ctor (System.Collections.Generic.List`1 vesselParts) [0x00000] in <filename unknown>:0
at DynamicBatteryStorage.VesselDataManager.RefreshVesselData () [0x00000] in <filename unknown>:0
at DynamicBatteryStorage.VesselDataManager.FixedUpdate () [0x00000] in <filename unknown>:0
more at the attachment with DebugMode true
https://www.dropbox.com/s/p88srxtpnwtcczh/output_log.txt?dl=0
I use CKAN to Update the Mod´s
I hope that will help you.
Thank you for your great work.