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alex_khoroshko

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Everything posted by alex_khoroshko

  1. Thank you for your replies, I appreciate it! I didn't think that cooperation would include coding, especially that I am embedded systems developer and have no experience with Unity as well as with C#. So, forum volunteer option that is . I would try to formulate what I have in mind, give it some "tests" (mostly by imagining how that would look like at every stage of current KSP gameplay - there is not much more I can do) and post as single message in this thread. I would try to stick to document format @nikokespprfan suggested. I hope it would take me less than one week, but it's hard to predict at current stage.
  2. Hello! I can offer help to developers with electrical parts in the game. KSP battery capacity, fuel to electricity conversion rates, mass of batteries, etc. were IMO not properly matched to the real world. Also, there are a lot of electrical techs, which never got into KSP and could make gameplay more interesting. I'm ready to help free of charge and under NDA if necessary. I have searched through the internet and found no way of contacting both the publisher and development team of KSP2. Does anyone know how to contact devs? PM me if you do. In case devs read this forum, here is my mini-resume. I graduated from the Siberian aerospace university (specialty - aircraft control systems), got a Candidate of Science degree - Russian equivalent of PhD. Focus of my thesis was a power converter for solar arrays of communications satellites - you can find the abstract by phrase "автореферат Хорошко pdf" - it is in Russian though. I worked as a lecturer for five years and then as an assistant professor for four years in the university. For the last two years, I am a chief designer of avionics for heavy UAVs. I have 1421 hrs in KSP.
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