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Zuldwyn

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Posts posted by Zuldwyn

  1. 17 hours ago, blowfish said:

    Pretty sure you will start to see some problems if you install a mod that requires B9PartSwitch and no B9PartSwitch

    If you re-install it and provide your full log I can point to where the issue lies.  Either something is installed incorrectly or an unexpected combination of mods is causing a ModuleManager patch to fail.  Either way, I will get to the bottom of it if you let me.

    E: So apparently you also have mods installed that require Community Resource Pack but don't have that installed.  That would definitely cause issues.

    Thanks man that was the issue, I don’t remember ever installing anything that needed that.

  2. Caused my game to crash with space station parts redux installed, caused parts from other mods to stop even working. Uninstalled b9 and my game works like a charm again. Not sure what the mod author was going for here feel like they were trying to break my game lol.

    http://prntscr.com/ozt6b4 here’s the crash when using space station parts redux.

    EDIT: the parts it caused to stop showing up were from mods that supported this and included b9 in their install files. The work fine without it.

  3. https://www.dropbox.com/s/5o3r9iddi3fqlbg/output_log.txt?dl=0 Still says this route not found, I worded it wrong saying path before but it's the same either way. EDIT: I actually managed to get it working kinda, I had to press set path about 30 times in a row before it finally set a path and pressing go worked.. It seems when I pressed set path it wouldn’t Input it into the box but after spamming it it worked.

  4. 38 minutes ago, maja said:

    Really? So from now on, if you want any help from me, install the BonVoyage properly (delete the entire BonVoyage folder and reinstall it as Starwaster wrote) and if the error still exists, then show us a KSP log, where are clearly visible versions of dll's. Because if I'm telling you, that the mentioned text isn't in BV and you still argue with me, the author, that it's maybe the wrong version, than I cannot help you any more.

    I’m not arguing with you, I’m literally stating that I downloaded it off of the front page from the links you provided. Currently installing it from the link StarWaster provided which isn't on the mod page.

  5. 8 hours ago, Starwaster said:

    Not to be snarky but 'the latest version' aint no version number I ever heard of!

    You need to give accurate information or else how do you expect to get accurate help?

    The latest version number (for the branch of Bon Voyage maintained by Maja) is 0.5.2 and doesn't say anything about path not found. That's the kind of thing the older version by the original author would have said.

    Maybe you want this: https://github.com/jarosm/KSP-BonVoyage/releases/latest 

    And, whatever you have installed right now, COMPLETELY delete it. Shift-delete so it doesn't even go to the recycle bin. Then install the file you download from the link above.

    I referred to the paths I downloaded it from which both host 0.5.2. Maybe those aren’t accurate in the version they are hosting?

  6. 3 hours ago, maja said:

    @Zuldwyn Wait a moment. The text "path could not be found" is not in the latest version of BonVoyage. And definitelly not after you press GO button. What version are you using?

    The latest version? The download link is on the page for space dock and I also tried the GitHub one but no dice same issue. And no I didn’t use the dev source code.

  7. 3 hours ago, maja said:

    Obvious questions. Did you tried a rover on Kerbin before launching to another body? Manned? Short distance? There is a 10 second limit for pathfinding (to not block KSP for too long), so if you want it to travel too far, then the path is not found. You must then try some closer point.

    Yeah i've done that, i literally put a marker 100m away to and nothing

  8. This just doesn’t work at all for me, no matter what I do it says “path could not be found” when pressing the GO! Button. I thought it might be not enough coverage for commlink but after sending 4 more satellites to the mun and covering the entire thing 24/7 still nothing. I tried on duna and minmus and same issue. I need a mod like this to work as driving a rover is excruciatingly boring.

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