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BezKartuza

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Posts posted by BezKartuza

  1. Вот это вот всё - "Когда-нибудь (долго-ли, коротко-ли...?) она станет играбельной. Мы туда добавим много нового и интересного (когда-нибудь)!
    Вот смотрите, у нас тут "дорожная карта" и мы будем делать вот как на картинке нарисовано."
    Не впечатляет всё это.
    Пока что (по моему) реально обсуждать даже нечего. Игра вообще никакая.

    З.Ы. Кто делал у них этот интерфейс? Он ужасен!

  2. 3 hours ago, AlphaMensae said:

    I'm also reminded of a quote from John Carmack (of Id) in a Computer Gaming World article from 1995 on the upcoming Quake. This was a time when high-end 486 PCs were still widespread, and Pentium 100s, 120s and 150s were the "Ultimate Gaming Machcine".  When queried about system specs Id was aiming for with Quake, Carmack said "We wish they would all get Pentiums"

    Strange comparison. In Quake had implemented advanced new graphics and 3D. What's new in graphics implemented by the developers of KSP2? KSP1 with graphics mods  looks even no worse this beta version.

  3. 1 hour ago, HafCoJoe said:

    This is a side effect of Vibrant sunsets :( removing them removes this artifacting as well. It's also visible on Laythe/Kerbin, but harder to see

    Thanks helped! But... there is more:

    Spoiler

    In low orbit I have a ship

    Spectra-Duna-1.png


    Spectra-Duna-2.png


    Spectra-Duna-3.png

    Duna looks like this until I start zoom out

    I zoom out... and it turns out like this:

    Spectra-Duna-5.png

    Spectra-Duna-4.png

    I removed Spectra. Installed Spectra without Vibrant sunsets.

  4. Some engines have waterfall issues. Perhaps this is somehow influenced by "Scatterer".

    Spoiler

    Ant:

    screenshot14.png

    Terrier:

    screenshot15.png

    Bobcat:

    screenshot30.png

    Spark is same. There's just no screenshot.

    Scatterer 0.0835 ; DistantObject-2.1.1.9 ; Environmental_Visual_Enhancements_Redux-1.11.6.1 ; Waterfall_0_9_0 ; WaterfallRestock_0_2_3 ;  StockWaterfallEffects_0_6_3 ; RestockPlus-1.4.3 ; B9PartSwitch_v2.20.0 ; ModuleManager-4.2.2 ; Spectra-1.6.5 ; Camera_Tools_continued-1.22.0 ; TextureReplacer-4.5.3

  5. 36 minutes ago, GuessingEveryDay said:

    What you can do, is download Stock Waterfall Effects, this takes care of the plumes for Cheetah and Bobcat, while also giving you plumes for the jet engines.

    Thank you.

    I thought it was more difficult, because in "WaterfallRestock" there is no waterfall for these two engines.
    And therefore "WaterfallRestock" and "Stock Waterfall Effects" would not work well together. (Maybe my logic is broken)
    BUT Everything seems to be working as it should.

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