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Poham III

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Everything posted by Poham III

  1. Thank you Liquid this has worked though as you mentioned the setup is quite complicated.
  2. Thanks Sirius628 I was not aware of this I will give this a try. Thankyou for taking the time to answer my question. Just and edit to say that I gave it a try and it has worked. Thankyou again.
  3. Thank you for taking the time to answer my question. I will give it try and let you know how I get on.
  4. Hello I have read on steam that it is possible to map a wired Xbox 360 controller to Kerbal Space Program manually. I have been able to map the coloured buttons, the left and right paddles, the 'back' and 'start' buttons as well as the left and right stick buttons but unfortunately the left and right triggers, the d-pad and the left and right stick axes do not appear to be recognised. I should also point out that my version of Kerbal Space Program appears to be 1.8.0.2686 (WindowsPlayer x64) en-us is completely unmodded and does not have any of the official expansions loaded. The following provides a little more detail about my problem if required: From the main menu I go to 'Settings' and to 'Input' then under the 'Flight' tab, I attempt to map the controls I want using the assignment options under 'Rotation' and 'Throttle' ('yaw left', 'yaw right' etc.). I click on one of the grey buttons (normally the one furthest to the right) for each entry and then I am presented with a contextual dialogue box that instructs me to 'press a key or joystick button' for said assignment option. When I provide an input that is accepted (eg. press on the Y button) the highlighted entry (eg. 'None') following the words 'Current Assignment', changes to something else relevant (eg. 'joystickbutton1'). In the case of the the 'LT' and 'RT' triggers; the axes of the left and right sticks and the d-pad the 'Current Assignment' entry remains unchanged. Any help will be gratefully received Thank you
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