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Community Answers
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Stamp20's post in Kerbal crash tolerance? was marked as the answer
The config files for kerbals lists the crash tolerance as 50, which I'm guessing means 50 m/s.
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Stamp20's post in Mun Rover Repair/missing parts contract was marked as the answer
Make sure all the wheels are turning the same way, you can reverse the motors on them. Seems like you already did this based on the edit.
Additionally, ensure the probe core on the craft is placed in a way that the control point is forward, as in the navball should be half blue and half orange.
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Stamp20's post in Mun Rover Repair/missing parts contract was marked as the answer
Make sure all the wheels are turning the same way, you can reverse the motors on them. Seems like you already did this based on the edit.
Additionally, ensure the probe core on the craft is placed in a way that the control point is forward, as in the navball should be half blue and half orange.
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Stamp20's post in Tutorial #3 was marked as the answer
https://steamcommunity.com/sharedfiles/filedetails/?id=2662942286
KSP 1.12.2 revamped the Swivel engine and hid the old one. By going into the advanced sort menus, you can find the old engine. The link goes to a guide with pictures that shows where to find it.
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Stamp20's post in do your found anomalies save across all of your games? ("anomaly detected" text not appearing) was marked as the answer
Anomalies don't save across games. Some anomalies are even in different places in different saves.
The anomaly found messages only show up in career mode, where you get some milestone funds for discovering them.
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Stamp20's post in I think I somehow broke these 'target orbit' missions. Has anyone else had such problems? was marked as the answer
Is the requested orbit retrograde? Check the exact inclination in the contract description.
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Stamp20's post in How to take samples of Breaking Ground surface features was marked as the answer
For small surface features, like a Mun Rock, standing next to it adds an option to the right click menu for kerbals. For larger surface features, like an Olivine Formation on Minmus, you need a scanning arm. Scanning arms come in three sizes, with larger arms giving more science points.
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Stamp20's post in How to take samples of Breaking Ground surface features was marked as the answer
For small surface features, like a Mun Rock, standing next to it adds an option to the right click menu for kerbals. For larger surface features, like an Olivine Formation on Minmus, you need a scanning arm. Scanning arms come in three sizes, with larger arms giving more science points.
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Stamp20's post in How to take samples of Breaking Ground surface features was marked as the answer
For small surface features, like a Mun Rock, standing next to it adds an option to the right click menu for kerbals. For larger surface features, like an Olivine Formation on Minmus, you need a scanning arm. Scanning arms come in three sizes, with larger arms giving more science points.
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Stamp20's post in Minmus Gravity Assist for return from Mun? was marked as the answer
You can raise your AP to be far above Kerbin, near or above Minmus height, then burn retrograde at AP. It won't take that much fuel to get your PE into Kerbin's atmosphere. From there, the atmosphere will do the rest.