ThomasJoseph
-
Posts
7 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Bug Reports
Posts posted by ThomasJoseph
-
-
I just installed Near Future Electric and none of the nuclear reactors are showing up in the inventory
-
PAL Wheels animation is too fast. the rig pops up and the land on the ground exploding.
-
1 hour ago, sarbian said:
It does.
Thanks for being on top of it! You rock!
-
3 hours ago, sarbian said:
New release MechJeb2-2.11.0.0.zip
- Landing AP fixes and improvements
- Plane landing AP fixes and improvements
- Rover AP fixes and improvements
- Updated Chinese loc
Does this fix the frame rate drop on landing? Whenever I use the landing guidance, the frame rate drops to 2-3fps. I was just about to file a bug report on it.
LMK,
Thanks!
-
Love the mod, but I need some help. One of the PAL wheels is unfolding to fast, it's the one that looks like half an arch (description = A ruggedized all terrain wheel, can be stowed when not in use). When it unfolds it does so, so fast and/or at the end of the animation it has this spring kick that send this vehicle I made flying in the air, back flipping then explodes when it hits the ground. The other things when unstowed have smooth slow animations. Is there anyway I can fix this? I built a STTO and I need these working to build a Mun colony. Please help!
Thomas
[Most 1.12.x] Near Future Technologies (August 26)
in KSP1 Mod Releases
Posted
Never mind, it was my fault. I forgot I was in science mode. I had clicked the cheats once to have everything available, I hadn't realized I had to hit it again if I added new mods. I'm learning the science part. Thanks for the quick reply though!