Can anyone help?
Started with vanilla KSP 1.8.1 (no DLCs), installed Kopernicus, RSS, 2048 Tex, KSCSwitcher and RSSDateTime.
Get stuck in loading screen, so I checked the log:
[LOG 08:39:58.840] Loading Systems: Elapsed time is 29.41279s
[LOG 08:40:01.435] [AddonLoader]: Instantiating addon 'Injector' from assembly 'Kopernicus'
[LOG 08:40:01.436] [Kopernicus] Running Kopernicus 1.8.1-1 on KSP 1.8.1
[LOG 08:40:01.447] [Kopernicus] Default logger initialized as Kopernicus
[LOG 08:40:01.452] [Kopernicus] ShaderLoader: Loading asset bundle at path C:/Program Files (x86)/Steam/steamapps/common/Kerbal Space Program/KSP_x64_Data/../GameData/Kopernicus/Shaders\kopernicusshaders-windows.unity3d
[LOG 08:40:01.454] [Kopernicus] ShaderLoader: adding Kopernicus/Rings
[LOG 08:40:01.615] [Kopernicus]: texture does not exist! C:/Program Files (x86)/Steam/steamapps/common/Kerbal Space Program/KSP_x64_Data/../GameData/RSS-Textures/PluginData/CeresBiomes.DDS
[LOG 08:40:01.634] [Kopernicus] CalculateArrayLengthOffset using offset of -8
[LOG 08:40:01.634] [Kopernicus] LoadRestOfReader reallocating buffer to 4194304
[WRN 08:40:01.651] DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
[LOG 08:40:01.688] [OD] Adding for body Ceres map named CeresColor (G) for Ceres of path = RSS-Textures/PluginData/CeresColor.dds
[LOG 08:40:02.088] [OD] --> OnDemandStorage.EnableBody loading Ceres
[LOG 08:40:02.143] [OD] ---> Map CeresColor (G) for Ceres enabling self. Path = RSS-Textures/PluginData/CeresColor.dds
[WRN 08:40:02.155] Cannot find preset 'High' for pqs 'Ceres(Clone)'
[LOG 08:40:02.157] lcScatterList
[WRN 08:40:02.157] CelestialBodyTransform: Cannot find CelestialBody.
[EXC 08:40:02.170] Exception: Failed to load Body: Ceres
Kopernicus.Configuration.Loader.Kopernicus.ConfigParser.Interfaces.IParserEventSubscriber.PostApply (ConfigNode node) (at <0882401b48d84227ad9c2bbcf4ce8401>:0)
Kopernicus.ConfigParser.Parser.LoadObjectFromConfigurationNode (System.Object o, ConfigNode node, System.String configName, System.Boolean getChildren) (at <698cce273aaa41f09ce80d0801f868a2>:0)
Kopernicus.ConfigParser.Parser.CreateObjectFromConfigNode[T] (ConfigNode node, System.String configName, System.Boolean getChildren) (at <698cce273aaa41f09ce80d0801f868a2>:0)
Kopernicus.Injector.Awake () (at <0882401b48d84227ad9c2bbcf4ce8401>:0)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Kopernicus.Injector:Awake()
UnityEngine.GameObject:AddComponent(Type)
AddonLoader:StartAddon(LoadedAssembly, Type, KSPAddon, Startup)
AddonLoader:StartAddons(Startup)
AddonLoader:OnLevelLoaded(GameScenes)
AddonLoader:OnSceneLoaded(Scene, LoadSceneMode)
UnityEngine.SceneManagement.SceneManager:Internal_SceneLoaded(Scene, LoadSceneMode)
So Ceres seems to be the first planet body to be loaded and there is no Biomes.dds (I checked the Texture .zip, there are only .pngs for all the bodies). I think that triggers the exception 10 lines later?
I saw another warning, that the game cannot find the preset 'high', so I removed kopernicus, started KSP and set texture from high to default, but to no avail.
I tried with the other res textures, same problem. Even though the release notes of the textures say:
Any suggestion how to fix that?