Space Taco
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Posts posted by Space Taco
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Thank you that worked.
Same. Thanks.
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Hmm, that looks like I forgot to add "rescaleFactor = 1" to that engine. Try if that works and I'll fix the release if I remember to when I get home.
Where in the cfg do you put that? Maybe it will fix my problem too.
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Version 1.3.5 is the version I used to take those pictures. :/ I've tried removing it from the game, starting the game, closing it, and finally reinstalling the addon but that didn't work. I've even reinstalled mechjeb.
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I had the same issue as you with the radial engine.
Did you find a fix or is it still broken for you?
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I've been experiencing a very peculiar bug with your parts pack...more specifically with the rotary engine. When placed, there are two separate propellers, and this continues after the craft is launched. I installed the addon correctly, even reinstalled it. I'm not sure how to fix it, so can anyone help me out? The pack is great otherwise.
PS: The floats are from Tosh's Seaplane Floats pack.
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This part looks pretty awesome. Can't wait for it to be released. It would be awesome to see a 1 meter version to match with the smaller fuselages, however. Keep it up!
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It\'s called Romfarer_LazorSystem, you can find it in the pugin development forum.
Ah, thanks.
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In the first aero engine picture, what plugin/addon is that with the laser guidance stuff?
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Addons to make a more interesting Mun Base
in KSP1 Mods Discussions
Posted
Try NovaSilisko's BACE pack. It's a bit outdated since he stopped developing his mods, but it has nice base parts.