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Toucan

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Posts posted by Toucan

  1. On 5/29/2020 at 10:58 PM, GuessingEveryDay said:

    I wonder where he is on the forums.

    It would be interesting to have a chat, that's for sure. Would love the chance to ask Matt Lowne a question or two as well.

    9 minutes ago, Gargamel said:

    I really enjoy his scripted work, but his attempts at a livestream during Wednesday's scrub made me feel embarrassed for him.  If you're setting up for what is possibly the biggest spaceflight event in the last 30+ years, you'd think he would have been just slightly prepared. 

    Was that that video where the two gentlemen were chatting and when the vapour appeared they were like "Oh, that's new!"?

  2. 18 minutes ago, Dragon01 said:

    It's not all that difficult to simply avoid a particular set of orbits, unless it's something special like GEO, or if the orbit concerned has something that's not easily moved out of the way, like the ISS. It would certainly not prevent new space launches.

    So why did world renowned scientist and astrophysicist, Donald. J Kesslar's findings while studying with the resources of NORAD show otherwise?

    Do you feel you have greater experience than him? What study is it do you think discredits his theories?






     

  3. 5 minutes ago, Dragon01 said:

    What you haven't heard about Kessler Syndrome is that it's massively overblown. It's highly unlikely to ever occur and would only affect a specific set of orbits. This is only a concern with an orbit that's already extremely saturated. Space is big.

    A space battle is unlikely to cause such a thing unless it took place inside a Starlink shell. Also, at the current tech level, we're looking at something similar to an ASAT shot. At higher tech levels, when spaceborne armor is practical, the ship will likely also be solid enough to mostly stay in nice, big pieces. Missed shots will tend to end up in weird orbits, if not ejected into solar orbit.

    Not according to NASA that takes the problem very seriously.
    "Spent rockets, satellites and other space trash have accumulated in orbit increasing the likelihood of collision with other debris. Unfortunately, collisions create more debris creating a runaway chain reaction of collisions and more debris known as the Kessler Syndrome after the man who first proposed the issue, Donald Kessler. It is also known as collisional cascading.
    This cascade of collisions first came to NASAs attention in the 1970’s when derelict Delta rockets left in orbit began to explode creating shrapnel clouds. Kessler demonstrated that once the amount of debris in a particular orbit reaches critical mass, collision cascading begins even if no more objects are launched into the orbit. Once collisional cascading begins, the risk to satellites and spacecraft increases until the orbit is no longer usable.
    Kessler proposed it would take 30 to 40 years for such a threshold to be reached and today, some experts thing we are already at critical mass in low-Earth orbit at about 560 to 620 miles (900 to 1,000 kilometers)."
    https://www.nasa.gov/centers/wstf/site_tour/remote_hypervelocity_test_laboratory/micrometeoroid_and_orbital_debris.html

    And yes, space is big. But unfortunately for us the Earth does not exist in all of space and compared to all of space the space around Earth is kind of finite. And the Kesslar syndrome model is based on accidental collisions.
    If we start deliberately blowing things up deliberately the risk of cascade collisions become even higher.

  4. Really need a bit more info. What display adaptor are you using? Are there other graphical apps running like GeForce Experience?
    Have you tried re-installing your display drivers?

    Are there any issues reported when you run dxdiag? have you run dxdiag? (Under the Notes section on each tab it will list any problems found. Occasionally its informative.)

    Do any other programs experience any issues?

  5. I wouldn't be to worried about the UI at this point. There may be some very good reasons for changes. New elements that will require players to adapt to and incorporate into their game play. Plus I have a feeling that it will be an easy matter to move elements of the UI however you like. 
    And even if that were not the case, the usefulness of how the UI is set out can't really be judged without playing the game. And when judging it you really have to assess how well other players will be adapting as well. If everyone but you is adapting to the new UI, then maybe the problem is not the UI. 
    One thing I am certain about, KSP2, a game that will be released in 2021 (I hope.) with be vastly different to a game released in 2011.

  6. 7 hours ago, Geonovast said:

    He's one of my favorites.  I've seen almost all of his videos, and have three shirts from him.

    I was thinking of grabbing one of the full flow rocket engine shirts as well to be honest. His shirts are pretty cool.

    Did you happen to watch the episode on aerospikes, that one was very interesting. It completely shatters my once held and very novice belief that aerospikes were the future of rocket engines.

     

  7. I used the search form before posting this because I was expecting there to already be a thread for this fellow,  I couldn't find one so I thought I would begin one.

     

    There is a great presenter on youtube I have been watching recently called the Everyday Astronaut. I think most people around here would probably enjoy his videos very much.
    His videos are very informative and often has very interesting interviews.
    This one below I personally found very interesting and recommend. Its primarily about the SpaceX raptor engine but has a very thorough comparison between some older and more modern rocket engines.

     

     

  8. 18 minutes ago, Ultimate Steve said:

    (It is an easter egg and reference to an old bug called the "Deep Space Kraken" that ripped ships apart)

    Yeah, an old bug. Ships NEVER get randomly torn apart any more.

  9. 4 hours ago, Lewie said:

    Dang man! Within the first two weeks of playing ksp I was still messing around in sandbox mode, heavily abusing srbs and the infinite fuel cheat. Kudos to you man, I actually started to ligit play the game a few weeks ago(before I just did random missions in sandbox) What mode do you play? I do Science. Career is incredibly buggy on console...

    I dont use any cheats, unless you consider Mechjeb one. 
    Currently I play both career and sandbox, but I have restarted the game multiple times. Though now I am working again everything seems to move a lot slower.  

    Right now I am working on trying to put together a multiple lander mission for Jools moons.
    I had heard of KSP before but I guess I didnt really realise what it was because I think I have been looking for a game like this my entire life so it has a had huge impact on me and I think 100% saved my sanity during lockdown. Started out replicating Matt Lowne missions and worked it out from there.

  10. It surprises me that other players don't leave Kerbin SOI. Within a fortnight of discovering KSP I had a station in orbit of Duna. (Granted it was Covid-19 lockdown and I had nothing else to do.)

    I find visiting and landing on the other planets much easier than trying to build planes or boats.

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