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DST Studios

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  1. Happy to see that the Dev team on KSP 2 actually responds and is part of the community, it is cool to see the procedural wings and all of the other new features being added. Also I know it has been said 1.5 Million times in this thread but where is dres?
  2. As we all know RSS (Real solar system) is a mod that changes the kerbol system to our own system, and from playing multiple versions over the years me (and a lot of other people) know that there are many glitches and it can get very unstable, do you guys think that with the KSP 2 Devs saying they will make modding easier for the community that it will make a ksp2 RSS mod more stable?
  3. I think there might be antimatter engines as well :
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