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alexander110

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Posts posted by alexander110

  1. 4 hours ago, Echo11 said:

    I've encountered the same parachute issue as well. My temporary solution at the moment is to turn on "Replace Drag Cubes with Spherical Model" option in KSP's debug menu. Parachutes would be working under this condition, though their drag would be a bit higher than normal.

    Thanks, I just tried it and that also worked for me for now. :D

  2. 1 hour ago, mozartbeatle said:

    Just to cover my bases I emptied out my other mods and did fresh downloads of both release and dev versions of BDB and BDBNIC, and did 4 different tests. In each instance the bug was present. I would abort off the launch pad, open the Apollo parachutes via staging. The parachutes will visually open, but will not slow the capsule down.

    I also have that same issue.

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