phoenix79
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Posts posted by phoenix79
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I've done it the way Kyle is talking about for months as well with no issue. I use 4-way symmetry, start the connection on the tank, then connect it to the engine near the top. It will connect, but sometimes it takes a little finesse.
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It's a problem with Unity and high thrust engines. It's been there a long while. Apparently when there is only a single attachment joint and a high thrust engine (causing high forces) unity has trouble dealing with it and it causes the wobble. If you strut the engine to the tank, it gives it more connection points and Unity handles it better.
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Any word on the Android Beta?
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My Nexus 10 is wanting this very badly. And Google won't shut out their dev network ;-)
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Highly anticipating this one..
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Q has noticed you
[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
in KSP1 Mod Releases
Posted
This is a very cool looking mod. I've been looking for a way to make the Kerbals seem more interesting and familiar