So, after some time i decided to pick up an old 1.7.0 install and decided to install some mods:
- Airplane Plus (With Firespitter included)
- KAS
- Hyperedit
- Near Future (Solar and Launch Vehicles)
- Outer Planets Mod (With Kopernicus as it´s dependency)
- RLA Reborn
- Probes Before Crew (With Community Tech Tree as it´s dependency)
- Hide Empty Tech Tree Nodes (Recommended for PBC)
- Science Relay
- Station Parts Extension Redux
- Through the Eyes of a Kerbal
- Kerbal Alarm Clock
- Vessel Mover
Some other mods:
- B9 Part Switch (2 versions, for Near Future Solar Vehicles and Station Parts Extension Redux )
- Near Future Props
But since then, i've been experiencing lots of crashes, probaly the results of RAM usage spikes during gameplay. I went into this forum and saw the suggestion to use the -force-opengl command. But everytime i use this command (and the -force-glcore one) the game immediately crashes when i start it. Any solutions?
My PC specs:
System - Windows 10-64Bit
Ram - 4GB
CPU - Intel Core i3 CPU 540 @ 3.07GHz
Crash Logs:
https://drive.google.com/drive/u/0/folders/1PJUryIyh7K5JUAPtst3OqqeLyLWYOd_v
https://drive.google.com/drive/u/0/folders/12IqaetrsWTDsh3CP_2utNO1bwqWx-ZBl
https://drive.google.com/drive/u/0/folders/18Snvq1k9OHWRw4vxSfG1j6sIIDDwgCDE