I get stuck on infinite black loading screen.
[EXC 21:21:54.924] NullReferenceException: Object reference not set to an instance of an object
Kopernicus.Components.KopernicusStar.LateUpdate () (at <2e7f9d27a35d4685baca4f1cd2ad3a82>:0)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object)
UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object)
[EXC 21:21:54.941] NullReferenceException: Object reference not set to an instance of an object
Kopernicus.Components.KopernicusStar.LateUpdate () (at <2e7f9d27a35d4685baca4f1cd2ad3a82>:0)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object)
UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object)
[EXC 21:21:54.958] NullReferenceException: Object reference not set to an instance of an object
Kopernicus.Components.KopernicusStar.LateUpdate () (at <2e7f9d27a35d4685baca4f1cd2ad3a82>:0)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object)
UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object)
[EXC 21:21:54.974] NullReferenceException: Object reference not set to an instance of an object
Kopernicus.Components.KopernicusStar.LateUpdate () (at <2e7f9d27a35d4685baca4f1cd2ad3a82>:0)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object)
UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object)