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melenkurio

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    Bottle Rocketeer
  1. Thanks I already had some smaller rockets like these. I just wanted to make a really big one thats still able to get into space and I thought tricouplers are the way to go. I think its possible but mine wasnt very efficient thats true. EDIT: Okay maybe I have to reinstall my game even your rocket is drifting into a random direction and crashing after 10 seconds :/ I think something may be bugged for me
  2. Well I got a similar one to work already but I have some questions: How should I build a big rocket without tricouplers? If I just stick the fuel tanks side by side together without tricouplers the engines overheat themselves. Tricouplers give them some space inbetween. Could you maybe show me a similar design like my rocket but without tricouplers?
  3. Thanks for the modified version but it still drifts to the site if I launch it :/.
  4. I build this rocket before and it worked perfectly but I had to reinstall KSP and all my ships were gone. I rebuild this rocket and now it always drifts to one site if I launch it even though I cant find any unbalanced stuff on it.
  5. Uhm yes Albert Kirbin discovered the possibility of a straight circle. Anyway my english isn\'t that good so mistakes like that happen.
  6. Yes precession effects are difficult to code into the game and also they dont effect the gameplay anyway since they only take effect after thousands of years. However it would be nice if they put in elliptical orbits which rotate around the sun as shown in the video.
  7. Many of you know it already I guess but the earth doesnt travel in a straight circle like its in the game at the moment. The earth doesnt even start at the same point after each year. This video is pretty good to explain it: So Iam asking myself will there be 'real physics' like this put into the game in the future where every planet has an orbit like in real life?
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