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MgnfcntBstrd

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Posts posted by MgnfcntBstrd

  1. How difficult would it be for RMM be able to handle docking parts of the same ship during the same launch, then docking that to a station normally?  Currently, if you put two items in orbit with the same launch and then dock them together, launch tracking ends and invalidates the launch.

     

    For instance, launching a rocket with an Apollo CSM and an Apollo mission module (docks on both ends), docking the CSM to the MM, then docking the completed vessel to a station.

     

     

  2. I love this mod; thank you guys for putting in the time.  I thought I'd report an issue that impacts gameplay, followed by one which is annoying, but can be worked around.

    1) The KH/Corona 1 heatshield is immediately jettisoned if I load into the vehicle while it is in flight.  (There might also be a requirement that the ship be suborbital.) Immediately upon jumping into the ship, I hear the deployment sound and the heatshield is gone.  I launched three KH1s in one session, and noted the same behavior on all three.

    Here's an excerpt from the log on the third one:

    Spoiler


    [LOG 19:06:24.487] ------------------- initializing flight mode... ------------------
    [LOG 19:06:24.523] GetSubclassesOfParentClass: Using cached results for AlarmTypeBase
    [LOG 19:06:24.524] Loading Depletion Nodes
    [LOG 19:06:24.524] DepNodeCount:  0
    [LOG 19:06:24.524] Loading Biome Nodes
    [LOG 19:06:24.524] BiomeNodeCount:  0
    [LOG 19:06:24.524] Loading Planet Nodes
    [LOG 19:06:24.524] PlanetNodeCount:  0
    [LOG 19:06:24.532] [ScenarioDestructibles]: Loading... 0 objects registered
    [LOG 19:06:24.532] [ScenarioUpgradeableFacilities]: Loading... 0 objects registered
    [LOG 19:06:24.545] 11/6/2022 7:06:24 PM,BackgroundResources,OnAwake in FLIGHT
    [LOG 19:06:24.545] 11/6/2022 7:06:24 PM,BackgroundResources,BackgroundProcessed Awake
    [LOG 19:06:24.545] 11/6/2022 7:06:24 PM,BackgroundResources,OnLoad: 
    [LOG 19:06:24.547] [SCANsat] SCANsat Controller: Loading 1 known vessels
    [LOG 19:06:24.547] [SCANsat] SCANsat Controller: Loading map for Kerbin
    [LOG 19:06:24.549] [SCANsat] SCANsat Controller: Loading map for Sun
    [LOG 19:06:24.552] -INFO- Tac.TacLifeSupport[FF9FB116][17475.92]: OnAwake in FLIGHT
    [LOG 19:06:24.552] -INFO- Tac.TacLifeSupport[FF9FB116][17475.92]: Adding LifeSupportController
    [LOG 19:06:24.552] -INFO- Tac.LifeSupportController[FF9FB114][17475.92]: Awake
    [LOG 19:06:24.589] Target vessel index: 3  vessel count: 4
    [LOG 19:06:24.589] [FLIGHT GLOBALS]: Switching To Vessel Z-Agena-I - KH1 ---------------------- 
    [LOG 19:06:24.589] Flight globals not ready - Setting active vessel at frame 1053159
    [LOG 19:06:24.589] setting new dominant body: Kerbin
    FlightGlobals.mainBody: Kerbin
    [ERR 19:06:24.709] Module ModuleDecouple threw during OnActive System.NullReferenceException: Object reference not set to an instance of an object
      at ModuleDecouple.OnDecouple () [0x00040] in <39c0323fb6b449a4aaf3465c00ed3c8d>:0 
      at ModuleDecouple.OnActive () [0x0001b] in <39c0323fb6b449a4aaf3465c00ed3c8d>:0 
      at Part.ModulesOnActivate () [0x0004a] in <39c0323fb6b449a4aaf3465c00ed3c8d>:0 

    [LOG 19:06:24.718] Camera Mode: AUTO
    [LOG 19:06:24.738] ScaleModList: listSize 246 maxListSize 1374
    [LOG 19:06:24.740] [Parallax Override] Terrain shader offset set to active vessel position prematurely
    [LOG 19:06:24.741] Buffers already created externally
    [LOG 19:06:24.742] Buffers already created externally
    [LOG 19:06:24.743] Buffers already created externally
    [LOG 19:06:24.744] Buffers already created externally
    [LOG 19:06:24.745] Buffers already created externally
    [LOG 19:06:24.746] Buffers already created externally
    [LOG 19:06:24.747] Buffers already created externally
    [LOG 19:06:24.755] Buffers already created externally
    [LOG 19:06:24.760] Buffers already created externally
    [LOG 19:06:24.763] Buffers already created externally
    [LOG 19:06:24.771] Buffers already created externally
    [LOG 19:06:24.774] Buffers already created externally
    [LOG 19:06:24.777] Buffers already created externally
    [LOG 19:06:24.779] Buffers already created externally
    [LOG 19:06:24.781] Buffers already created externally
    [LOG 19:06:24.785] Buffers already created externally
    [LOG 19:06:24.791] Buffers already created externally
    [LOG 19:06:24.796] Buffers already created externally
    [LOG 19:06:24.803] Buffers already created externally
    [LOG 19:06:24.809] Buffers already created externally
    [LOG 19:06:24.813] Buffers already created externally
    [LOG 19:06:24.819] Buffers already created externally
    [LOG 19:06:24.825] Buffers already created externally
    [LOG 19:06:24.828] Buffers already created externally
    [LOG 19:06:24.835] Buffers already created externally
    [LOG 19:06:24.841] Buffers already created externally
    [LOG 19:06:24.850] Buffers already created externally
    [LOG 19:06:24.856] Buffers already created externally
    [LOG 19:06:28.686] all systems started
    [LOG 19:06:28.686] [UIMasterController]: ShowUI
    [LOG 19:06:28.820] [SystemHeat][Settings]: Started loading
    [LOG 19:06:28.821] [SystemHeat][Settings]: Located settings file
    [LOG 19:06:28.823] [SystemHeat][Settings]: Loading coolant types 
    [LOG 19:06:28.825] [SystemHeat][Settings]: Loaded coolant Basic Coolant: Density 1000, heat Capacity 4
    [LOG 19:06:28.825] [SystemHeat][Settings]: Loaded coolant types
    [LOG 19:06:28.825] [SystemHeat][Settings]: Finished loading
    [LOG 19:06:28.825] [Waterfall][Asset Library]: Started loading
    [LOG 19:06:28.825] [Waterfall][Asset Library]: Loading models
    [LOG 19:06:28.827] [Waterfall][Asset Library]: Loaded 12 models
    [LOG 19:06:28.827] [Waterfall][Asset Library]: Loading textures
    [LOG 19:06:28.829] [Waterfall][Asset Library]: Loaded 27 textures
    [LOG 19:06:28.829] [Waterfall][Asset Library]: Loading shaders
    [LOG 19:06:28.830] [Waterfall][Asset Library]: Loaded 11 shaders
    [LOG 19:06:28.830] [Waterfall][Asset Library]: Finished loading
    [LOG 19:06:28.830] [Waterfall][UI]: Start fired
    [LOG 19:06:28.831] -INFO- Tac.LifeSupportController[FF9FB114][17475.84]: Start
    [WRN 19:06:28.832] [SystemHeat][Settings]  not found, using default coolant
    [LOG 19:06:28.833] Initializetweakable, <T>: TweakableEverything.ModuleTweakableReactionWheel, localField: 0.4, remoteField: 0.4, centerValue: 0.4
    [LOG 19:06:28.845] InitializeTweakable<TweakableEverything.ModuleTweakableReactionWheel>: Got floatTweakable of type UI_Label, expected UI_FloatRange
    [LOG 19:06:28.846] Initializetweakable, <T>: TweakableEverything.ModuleTweakableReactionWheel, localField: 0.4, remoteField: 0.4, centerValue: 0.4
    [LOG 19:06:28.857] InitializeTweakable<TweakableEverything.ModuleTweakableReactionWheel>: Got floatTweakable of type UI_Label, expected UI_FloatRange
    [LOG 19:06:28.857] Initializetweakable, <T>: TweakableEverything.ModuleTweakableReactionWheel, localField: 0.4, remoteField: 0.4, centerValue: 0.4
    [LOG 19:06:28.868] InitializeTweakable<TweakableEverything.ModuleTweakableReactionWheel>: Got floatTweakable of type UI_Label, expected UI_FloatRange
    [LOG 19:06:28.877] sunTracking 2
    [LOG 19:06:28.878] sunTracking 2
    [LOG 19:06:28.878] sunTracking 2
    [LOG 19:06:28.878] sunTracking 2
    [LOG 19:06:28.878] sunTracking 2
    [LOG 19:06:28.879] sunTracking 2
    [LOG 19:06:28.879] sunTracking 2
    [LOG 19:06:28.880] [SCANsat] start: live
    [LOG 19:06:28.880] [SCANsat] using animation #1 out of 1 animations named 'deploy'
    [LOG 19:06:28.880] [SCANsat] sensorType: 4 fov: 2 min_alt: 5000 max_alt: 500000 best_alt: 5000
    [LOG 19:06:28.883] Initializetweakable, <T>: TweakableEverything.ModuleTweakableReactionWheel, localField: 0.04, remoteField: 0.04, centerValue: 0.04
    [LOG 19:06:28.893] InitializeTweakable<TweakableEverything.ModuleTweakableReactionWheel>: Got floatTweakable of type UI_Label, expected UI_FloatRange
    [LOG 19:06:28.893] Initializetweakable, <T>: TweakableEverything.ModuleTweakableReactionWheel, localField: 0.04, remoteField: 0.04, centerValue: 0.04
    [LOG 19:06:28.904] InitializeTweakable<TweakableEverything.ModuleTweakableReactionWheel>: Got floatTweakable of type UI_Label, expected UI_FloatRange
    [LOG 19:06:28.904] Initializetweakable, <T>: TweakableEverything.ModuleTweakableReactionWheel, localField: 0.04, remoteField: 0.04, centerValue: 0.04
    [LOG 19:06:28.915] InitializeTweakable<TweakableEverything.ModuleTweakableReactionWheel>: Got floatTweakable of type UI_Label, expected UI_FloatRange
    [LOG 19:06:28.915] [ModuleBdbCoronaHS] Added shielding to bluedog.Corona.Pod
    [LOG 19:06:28.915] [ModularFlightIntegrator] MFI Start
    [LOG 19:06:28.916] [ModularFlightIntegrator] Start. VesselModule on vessel : 
      ModularFlightIntegrator
      AxisGroupsModule
      CometVessel
      SuspensionLoadBalancer
      CommNetVessel
      VesselModuleSave
      SystemHeatVessel

    [WRN 19:06:28.918] DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
    [WRN 19:06:28.918] DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
    [LOG 19:06:28.919] [Kopernicus] Using Kopernicus Asteroid Spawner.
    [LOG 19:06:30.008] [SCANsat] Loading Kopernicus On Demand PQSMod For Kerbin
    [LOG 19:06:30.054] [Part bluedog.Agena.Avionics (Z-Agena-I - KH1)] [ModuleB9PartSwitch 'textureSwitchPaint'] Switched subtype to White
    [LOG 19:06:30.054] [Part bluedog.Agena.Tank.Short] [ModuleB9PartSwitch 'textureSwitchPaint'] Switched subtype to Agena A
    [LOG 19:06:30.055] [Part bluedog.Agena.Tank.Short] [ModuleB9PartSwitch 'meshSwitchDome'] Switched subtype to High
    [LOG 19:06:30.055] [Part bluedog.Agena.Tank.Short] [ModuleB9PartSwitch 'fuelSwitch'] Switched subtype to LF/O
    [LOG 19:06:30.055] [Part bluedog.Agena.EngineMount] [ModuleB9PartSwitch 'textureSwitchPaint'] Switched subtype to White
    [LOG 19:06:30.056] [Waterfall][ModuleWaterfallFX]: Initializing effect rcs
    [LOG 19:06:30.061] [Waterfall][ShaderLoader]: Getting shader Waterfall/Additive (Dynamic)
    [LOG 19:06:30.066] [Waterfall][ShaderLoader]: Getting shader Waterfall/Additive (Dynamic)
    [LOG 19:06:30.070] [Waterfall][ShaderLoader]: Getting shader Waterfall/Additive (Dynamic)
    [LOG 19:06:30.075] [Waterfall][ShaderLoader]: Getting shader Waterfall/Additive (Dynamic)
    [LOG 19:06:30.081] [Waterfall][ShaderLoader]: Getting shader Waterfall/Additive (Dynamic)
    [LOG 19:06:30.086] [Waterfall][ShaderLoader]: Getting shader Waterfall/Additive (Dynamic)
    [LOG 19:06:30.086] [Waterfall][ModuleWaterfallFX]: Initializing effect rcs
    [LOG 19:06:30.092] [Waterfall][ShaderLoader]: Getting shader Waterfall/Additive (Dynamic)
    [LOG 19:06:30.100] [Waterfall][ShaderLoader]: Getting shader Waterfall/Additive (Dynamic)
    [LOG 19:06:30.107] [Waterfall][ShaderLoader]: Getting shader Waterfall/Additive (Dynamic)
    [LOG 19:06:30.112] [Waterfall][ShaderLoader]: Getting shader Waterfall/Additive (Dynamic)
    [LOG 19:06:30.118] [Waterfall][ShaderLoader]: Getting shader Waterfall/Additive (Dynamic)
    [LOG 19:06:30.123] [Waterfall][ShaderLoader]: Getting shader Waterfall/Additive (Dynamic)
    [LOG 19:06:30.124] [Waterfall][ModuleWaterfallFX]: Initializing effect VolCore
    [LOG 19:06:30.130] [Waterfall][ShaderLoader]: Getting shader Waterfall/Additive (Volumetric)
    [LOG 19:06:30.135] [Waterfall][ShaderLoader]: Getting shader Waterfall/Additive (Volumetric)
    [LOG 19:06:30.139] [Waterfall][ShaderLoader]: Getting shader Waterfall/Additive (Volumetric)
    [LOG 19:06:30.145] [Waterfall][ShaderLoader]: Getting shader Waterfall/Additive (Volumetric)
    [LOG 19:06:30.152] [Waterfall][ShaderLoader]: Getting shader Waterfall/Additive (Volumetric)
    [LOG 19:06:30.157] [Waterfall][ShaderLoader]: Getting shader Waterfall/Additive (Volumetric)
    [LOG 19:06:30.158] [Part bluedog.Agena.Engine.XLR81] [ModuleB9PartSwitch 'engineSwitch'] Switched subtype to 8048
    [LOG 19:06:30.162] [Waterfall][ThrottleController] Could not find engine ID , using first module
    [LOG 19:06:30.163] [Waterfall][ModuleWaterfallFX]: Initializing effect shock01
    [LOG 19:06:30.168] [Waterfall][ShaderLoader]: Getting shader Waterfall/Additive Directional
    [LOG 19:06:30.168] [Waterfall][ModuleWaterfallFX]: Initializing effect core
    [LOG 19:06:30.173] [Waterfall][ShaderLoader]: Getting shader Waterfall/Additive (Dynamic)
    [LOG 19:06:30.173] [Waterfall][ModuleWaterfallFX]: Initializing effect plume1
    [LOG 19:06:30.178] [Waterfall][ShaderLoader]: Getting shader Waterfall/Additive (Dynamic)
    [LOG 19:06:30.179] [Waterfall][ModuleWaterfallFX]: Initializing effect plume2
    [LOG 19:06:30.185] [Waterfall][ShaderLoader]: Getting shader Waterfall/Additive (Dynamic)
    [LOG 19:06:30.185] [Waterfall][ModuleWaterfallFX]: Initializing effect throttleFX
    [LOG 19:06:30.191] [Waterfall][ShaderLoader]: Getting shader Waterfall/Additive (Dynamic)
    [LOG 19:06:30.191] [Waterfall][ModuleWaterfallFX]: Initializing effect distort
    [LOG 19:06:30.196] [Waterfall][ShaderLoader]: Getting shader Waterfall/Distortion (Dynamic)
    [LOG 19:06:30.197] [Waterfall][ModuleWaterfallFX]: Initializing effect engineLight
    [LOG 19:06:30.202] [Waterfall][ModuleWaterfallFX]: Initializing effect innerGlow
    [LOG 19:06:30.207] [Waterfall][ShaderLoader]: Getting shader Waterfall/Additive Directional
    [LOG 19:06:30.207] [Part bluedog.Agena.HorizonSensor] [ModuleB9PartSwitch 'textureSwitchPaint'] Switched subtype to White
    [LOG 19:06:30.209] [Waterfall][ModuleWaterfallFX]: Initializing effect rcs
    [LOG 19:06:30.214] [Waterfall][ShaderLoader]: Getting shader Waterfall/Additive (Dynamic)
    [LOG 19:06:30.220] [Waterfall][ShaderLoader]: Getting shader Waterfall/Additive (Dynamic)
    [LOG 19:06:30.225] [Waterfall][ShaderLoader]: Getting shader Waterfall/Additive (Dynamic)
    [LOG 19:06:30.232] [Waterfall][ShaderLoader]: Getting shader Waterfall/Additive (Dynamic)
    [LOG 19:06:30.236] [Waterfall][ShaderLoader]: Getting shader Waterfall/Additive (Dynamic)
    [LOG 19:06:30.241] [Waterfall][ShaderLoader]: Getting shader Waterfall/Additive (Dynamic)
    [LOG 19:06:30.241] [Waterfall][ModuleWaterfallFX]: Initializing effect rcs
    [LOG 19:06:30.245] [Waterfall][ShaderLoader]: Getting shader Waterfall/Additive (Dynamic)
    [LOG 19:06:30.249] [Waterfall][ShaderLoader]: Getting shader Waterfall/Additive (Dynamic)
    [LOG 19:06:30.255] [Waterfall][ShaderLoader]: Getting shader Waterfall/Additive (Dynamic)
    [LOG 19:06:30.260] [Waterfall][ShaderLoader]: Getting shader Waterfall/Additive (Dynamic)
    [LOG 19:06:30.268] [Waterfall][ShaderLoader]: Getting shader Waterfall/Additive (Dynamic)
    [LOG 19:06:30.275] [Waterfall][ShaderLoader]: Getting shader Waterfall/Additive (Dynamic)
    [LOG 19:06:30.275] [Waterfall][ModuleWaterfallFX]: Initializing effect VolCore
    [LOG 19:06:30.281] [Waterfall][ShaderLoader]: Getting shader Waterfall/Additive (Volumetric)
    [LOG 19:06:30.287] [Waterfall][ShaderLoader]: Getting shader Waterfall/Additive (Volumetric)
    [LOG 19:06:30.292] [Waterfall][ShaderLoader]: Getting shader Waterfall/Additive (Volumetric)
    [LOG 19:06:30.297] [Waterfall][ShaderLoader]: Getting shader Waterfall/Additive (Volumetric)
    [LOG 19:06:30.302] [Waterfall][ShaderLoader]: Getting shader Waterfall/Additive (Volumetric)
    [LOG 19:06:30.306] [Waterfall][ShaderLoader]: Getting shader Waterfall/Additive (Volumetric)
    [LOG 19:06:30.306] [Part bluedog.Corona.Heatshield] [ModuleB9PartSwitch 'textureSwitchPaint'] Switched subtype to Metal
    [LOG 19:06:30.310] [ShadowMan][Info] Running in unified camera mode
    [LOG 19:06:30.310] [ShadowMan][Debug] Adding TweakShadowCascades: (0.002, 0.015, 0.150) to Camera Camera 00
    [LOG 19:06:30.311] [ShadowMan][Debug] Default split: (0.002, 0.022, 0.178)
    [LOG 19:06:30.311] [ShadowMan][Debug] Setting shadowmap resolution to: 8192 on SunLight
    [LOG 19:06:30.315] [ShadowMan][Debug] Kopernicus.ShadowMan setup done
    [LOG 19:06:30.382] [Parallax] Resetting terrain shader offset for Kerbin
    [LOG 19:06:30.382] [Parallax] Unloading textures for Mun
    [LOG 19:06:30.382] [Parallax] Body disp tex is Parallax_StockTextures/Mun/PluginData/displacement.dds
    [ERR 19:06:30.382] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.382] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.382] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.382] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.382] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.383] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.383] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.383] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.383] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.383] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.383] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.383] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.383] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.383] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.383] Material doesn't have a texture property '_DispTex'

    [LOG 19:06:30.383] [Parallax] - Completed texture unload
    [LOG 19:06:30.383] [Parallax] Unloading textures for Duna
    [LOG 19:06:30.383] [Parallax] Body disp tex is Parallax_StockTextures/Duna/PluginData/displacement.dds
    [ERR 19:06:30.383] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.383] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.383] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.383] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.384] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.384] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.384] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.384] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.384] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.384] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.384] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.384] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.384] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.384] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.384] Material doesn't have a texture property '_DispTex'

    [LOG 19:06:30.384] [Parallax] - Completed texture unload
    [LOG 19:06:30.384] [Parallax] Unloading textures for Gilly
    [LOG 19:06:30.384] [Parallax] Body disp tex is Parallax_StockTextures/Gilly/PluginData/displacement.dds
    [ERR 19:06:30.384] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.384] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.384] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.384] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.384] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.385] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.385] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.385] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.385] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.385] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.385] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.385] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.385] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.385] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.385] Material doesn't have a texture property '_DispTex'

    [LOG 19:06:30.385] [Parallax] - Completed texture unload
    [LOG 19:06:30.385] [Parallax] Unloading textures for Eve
    [LOG 19:06:30.385] [Parallax] Body disp tex is Parallax_StockTextures/Eve/PluginData/displacement.dds
    [ERR 19:06:30.385] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.385] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.385] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.385] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.385] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.385] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.385] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.386] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.386] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.386] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.386] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.386] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.386] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.386] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.386] Material doesn't have a texture property '_DispTex'

    [LOG 19:06:30.386] [Parallax] - Completed texture unload
    [LOG 19:06:30.387] [Parallax] Unloading textures for Moho
    [LOG 19:06:30.387] [Parallax] Body disp tex is Parallax_StockTextures/Moho/PluginData/displacement.dds
    [ERR 19:06:30.387] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.387] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.387] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.387] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.387] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.387] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.387] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.387] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.387] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.387] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.387] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.387] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.388] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.388] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.388] Material doesn't have a texture property '_DispTex'

    [LOG 19:06:30.388] [Parallax] - Completed texture unload
    [LOG 19:06:30.388] [Parallax] Unloading textures for Ike
    [LOG 19:06:30.388] [Parallax] Body disp tex is Parallax_StockTextures/Ike/PluginData/displacement.dds
    [ERR 19:06:30.388] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.388] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.388] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.388] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.388] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.388] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.389] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.389] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.389] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.389] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.389] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.389] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.389] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.389] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.389] Material doesn't have a texture property '_DispTex'

    [LOG 19:06:30.389] [Parallax] - Completed texture unload
    [LOG 19:06:30.389] [Parallax] Unloading textures for Eeloo
    [LOG 19:06:30.389] [Parallax] Body disp tex is Parallax_StockTextures/Eeloo/PluginData/displacement.dds
    [ERR 19:06:30.389] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.389] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.390] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.390] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.390] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.390] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.390] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.390] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.390] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.390] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.390] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.390] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.390] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.390] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.390] Material doesn't have a texture property '_DispTex'

    [LOG 19:06:30.391] [Parallax] - Completed texture unload
    [LOG 19:06:30.391] [Parallax] Unloading textures for Minmus
    [LOG 19:06:30.391] [Parallax] Body disp tex is Parallax_StockTextures/Minmus/PluginData/displacement.dds
    [ERR 19:06:30.391] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.391] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.391] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.391] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.391] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.391] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.391] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.391] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.391] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.391] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.391] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.391] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.391] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.391] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.391] Material doesn't have a texture property '_DispTex'

    [LOG 19:06:30.391] [Parallax] - Completed texture unload
    [LOG 19:06:30.391] [Parallax] Unloading textures for Laythe
    [LOG 19:06:30.392] [Parallax] Body disp tex is Parallax_StockTextures/Laythe/PluginData/displacement.dds
    [ERR 19:06:30.392] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.392] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.392] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.392] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.392] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.392] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.392] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.392] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.392] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.392] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.392] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.392] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.392] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.393] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.393] Material doesn't have a texture property '_DispTex'

    [LOG 19:06:30.393] [Parallax] - Completed texture unload
    [LOG 19:06:30.393] [Parallax] Unloading textures for Dres
    [LOG 19:06:30.393] [Parallax] Body disp tex is Parallax_StockTextures/Dres/PluginData/displacement.dds
    [ERR 19:06:30.393] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.393] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.393] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.393] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.393] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.393] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.393] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.393] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.393] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.393] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.394] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.394] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.394] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.394] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.394] Material doesn't have a texture property '_DispTex'

    [LOG 19:06:30.395] [Parallax] - Completed texture unload
    [LOG 19:06:30.395] [Parallax] Unloading textures for Vall
    [LOG 19:06:30.395] [Parallax] Body disp tex is Parallax_StockTextures/Vall/PluginData/displacement.dds
    [ERR 19:06:30.395] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.395] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.395] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.395] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.395] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.395] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.395] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.395] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.395] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.395] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.395] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.395] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.395] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.395] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.395] Material doesn't have a texture property '_DispTex'

    [LOG 19:06:30.395] [Parallax] - Completed texture unload
    [LOG 19:06:30.396] [Parallax] Unloading textures for Tylo
    [LOG 19:06:30.396] [Parallax] Body disp tex is Parallax_StockTextures/Tylo/PluginData/displacement.dds
    [ERR 19:06:30.396] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.396] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.396] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.396] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.396] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.396] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.396] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.396] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.396] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.396] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.396] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.396] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.396] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.396] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.396] Material doesn't have a texture property '_DispTex'

    [LOG 19:06:30.396] [Parallax] - Completed texture unload
    [LOG 19:06:30.396] [Parallax] Unloading textures for Bop
    [LOG 19:06:30.396] [Parallax] Body disp tex is Parallax_StockTextures/Bop/PluginData/displacement.dds
    [ERR 19:06:30.396] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.397] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.397] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.397] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.397] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.397] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.397] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.397] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.397] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.397] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.397] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.397] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.397] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.397] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.397] Material doesn't have a texture property '_DispTex'

    [LOG 19:06:30.397] [Parallax] - Completed texture unload
    [LOG 19:06:30.397] [Parallax] Unloading textures for Pol
    [LOG 19:06:30.397] [Parallax] Body disp tex is Parallax_StockTextures/Pol/PluginData/displacement.dds
    [ERR 19:06:30.397] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.397] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.397] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.397] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.398] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.398] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.398] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.398] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.398] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.398] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.398] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.398] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.398] Material doesn't have a texture property '_DispTex'

    [ERR 19:06:30.398] Material doesn't have a texture property '_InfluenceMap'

    [ERR 19:06:30.398] Material doesn't have a texture property '_DispTex'

    [LOG 19:06:30.398] [Parallax] - Completed texture unload
    [LOG 19:06:30.398] [Parallax] - Parsing shader ParallaxQualityLibrary.Parallax full
    [LOG 19:06:30.398] [Parallax] [OnDemand] Loading texture: Parallax_StockTextures/Kerbin/PluginData/low00.dds
    [LOG 19:06:30.398] Loading Parallax Texture: Parallax_StockTextures/Kerbin/PluginData/low00.dds
    [LOG 19:06:30.453] [Parallax] [OnDemand] Loading texture: Parallax_StockTextures/Kerbin/PluginData/mid00.dds
    [LOG 19:06:30.453] Loading Parallax Texture: Parallax_StockTextures/Kerbin/PluginData/mid00.dds
    [LOG 19:06:30.475] [Parallax] [OnDemand] Loading texture: Parallax_StockTextures/Kerbin/PluginData/high00.dds
    [LOG 19:06:30.475] Loading Parallax Texture: Parallax_StockTextures/Kerbin/PluginData/high00.dds
    [LOG 19:06:30.541] [Parallax] [OnDemand] Loading texture: Parallax_StockTextures/Kerbin/PluginData/steep00.dds
    [LOG 19:06:30.541] Loading Parallax Texture: Parallax_StockTextures/Kerbin/PluginData/steep00.dds
    [LOG 19:06:30.615] [Parallax] [OnDemand] Loading texture: Parallax_StockTextures/Kerbin/PluginData/low01.dds
    [LOG 19:06:30.615] Loading Parallax Texture: Parallax_StockTextures/Kerbin/PluginData/low01.dds
    [LOG 19:06:30.748] [Parallax] [OnDemand] Loading texture: Parallax_StockTextures/Kerbin/PluginData/mid01.dds
    [LOG 19:06:30.748] Loading Parallax Texture: Parallax_StockTextures/Kerbin/PluginData/mid01.dds
    [LOG 19:06:30.757] [Parallax] [OnDemand] Loading texture: Parallax_StockTextures/Kerbin/PluginData/high01.dds
    [LOG 19:06:30.758] Loading Parallax Texture: Parallax_StockTextures/Kerbin/PluginData/high01.dds
    [LOG 19:06:30.777] [Parallax] [OnDemand] Loading texture: Parallax_StockTextures/Kerbin/PluginData/steep01.dds
    [LOG 19:06:30.777] Loading Parallax Texture: Parallax_StockTextures/Kerbin/PluginData/steep01.dds
    [LOG 19:06:30.806] [Parallax] - Parsing shader ParallaxQualityLibrary.Parallax singleLow
    [LOG 19:06:30.807] [Parallax] - Parsing shader ParallaxQualityLibrary.Parallax singleMid
    [LOG 19:06:30.807] [Parallax] - Parsing shader ParallaxQualityLibrary.Parallax singleHigh
    [LOG 19:06:30.807] [Parallax] - Parsing shader ParallaxQualityLibrary.Parallax singleSteepLow
    [LOG 19:06:30.807] [Parallax] - Parsing shader ParallaxQualityLibrary.Parallax singleSteepMid
    [LOG 19:06:30.808] [Parallax] - Parsing shader ParallaxQualityLibrary.Parallax singleSteepHigh
    [LOG 19:06:30.808] [Parallax] - Parsing shader ParallaxQualityLibrary.Parallax doubleLow
    [LOG 19:06:30.808] [Parallax] - Parsing shader ParallaxQualityLibrary.Parallax doubleHigh
    [LOG 19:06:30.808] [Parallax] - Parsing shader System.String _SurfaceTexture
    [LOG 19:06:30.808] [Parallax] - Parsing shader System.String _SurfaceTextureMid
    [LOG 19:06:30.808] [Parallax] - Parsing shader System.String _SurfaceTextureHigh
    [LOG 19:06:30.808] [Parallax] - Parsing shader System.String _SteepTex
    [LOG 19:06:30.809] [Parallax] - Parsing shader System.String _BumpMap
    [LOG 19:06:30.809] [Parallax] - Parsing shader System.String _BumpMapMid
    [LOG 19:06:30.809] [Parallax] - Parsing shader System.String _BumpMapHigh
    [LOG 19:06:30.809] [Parallax] - Parsing shader System.String _BumpMapSteep
    [LOG 19:06:30.809] [Parallax] - Parsing shader System.String _InfluenceMap
    [LOG 19:06:30.809] [Parallax] - Parsing shader System.String _DispTex
    [LOG 19:06:30.809] [Parallax] - Parsing shader Single _SurfaceTextureScale
    [LOG 19:06:30.809] [Parallax] - Parsing shader Single _LowStart
    [LOG 19:06:30.809] [Parallax] - Parsing shader Single _LowEnd
    [LOG 19:06:30.809] [Parallax] - Parsing shader Single _HighStart
    [LOG 19:06:30.809] [Parallax] - Parsing shader Single _HighEnd
    [LOG 19:06:30.810] [Parallax] - Parsing shader Single _displacement_scale
    [LOG 19:06:30.810] [Parallax] - Parsing shader Single _displacement_offset
    [LOG 19:06:30.810] [Parallax] - Parsing shader Single _Metallic
    [LOG 19:06:30.810] [Parallax] - Parsing shader Single _Gloss
    [LOG 19:06:30.810] [Parallax] - Parsing shader Single _FresnelPower
    [LOG 19:06:30.810] [Parallax] - Parsing shader UnityEngine.Color _MetallicTint
    [LOG 19:06:30.810] [Parallax] - Parsing shader UnityEngine.Color _FresnelColor
    [LOG 19:06:30.810] [Parallax] - Parsing shader Single _NormalSpecularInfluence
    [LOG 19:06:30.810] [Parallax] - Parsing shader Single _SteepPower
    [LOG 19:06:30.810] [Parallax] - Parsing shader Single _SteepContrast
    [LOG 19:06:30.810] [Parallax] - Parsing shader Single _SteepMidpoint
    [LOG 19:06:30.810] [Parallax] - Parsing shader Single _Hapke
    [LOG 19:06:30.810] [Parallax] - Parsing shader UnityEngine.Color _EmissionColor
    [LOG 19:06:30.812] [SCANsat] All Height Maps Generated
    [LOG 19:06:30.812] [ParallaxScatter] Planet found, starting scatters
    [LOG 19:06:30.812] [ParallaxScatter] Planet found, starting scatters
    [EXC 19:06:31.300] NullReferenceException: Object reference not set to an instance of an object
        CommercialOfferings.RoutineControl.LoadRoutineArrivalMissions () (at <cfaec975d0694920b2d02e8d333675a7>:0)
        CommercialOfferings.RoutineControl.HandleRoutine () (at <cfaec975d0694920b2d02e8d333675a7>:0)
        CommercialOfferings.RoutineControl.OnUpdate () (at <cfaec975d0694920b2d02e8d333675a7>:0)
        CommercialOfferings.RmmMonoBehaviour.OnGUI () (at <cfaec975d0694920b2d02e8d333675a7>:0)
        UnityEngine.DebugLogHandler:LogException(Exception, Object)
        ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object)
        UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object)
    [LOG 19:06:31.301] [Waterfall][UI]: Initializing
    [EXC 19:06:31.301] NullReferenceException: Object reference not set to an instance of an object
        CommercialOfferings.RoutineControl.LoadRoutineDepartureMissions () (at <cfaec975d0694920b2d02e8d333675a7>:0)
        CommercialOfferings.RoutineControl.HandleRoutine () (at <cfaec975d0694920b2d02e8d333675a7>:0)
        CommercialOfferings.RoutineControl.OnUpdate () (at <cfaec975d0694920b2d02e8d333675a7>:0)
        CommercialOfferings.RmmMonoBehaviour.OnGUI () (at <cfaec975d0694920b2d02e8d333675a7>:0)
        UnityEngine.DebugLogHandler:LogException(Exception, Object)
        ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object)
        UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object)
    [LOG 19:06:31.332] [Kopernicus] Due to selected asteroid spawner, SENTINEL Contracts are broken and have been scrubbed.
    [LOG 19:06:31.334] [UiApp] Awake: CurrencyWidgetsApp
    [LOG 19:06:31.334] [UiApp] Awake: Contracts
    [LOG 19:06:31.334] [UiApp] Awake: ResourceDisplay
    [LOG 19:06:31.334] [UiApp] Awake: KSPedia
    [LOG 19:06:31.334] [UiApp] Awake: Missions App
    [LOG 19:06:31.334] [UiApp] Awake: DeltaVApp
    [LOG 19:06:31.334] [UiApp] Awake: ActionGroupsApp
    [LOG 19:06:31.334] [UiApp] Awake: Construction
    [LOG 19:06:31.334] [UiApp] Awake: Cargo
    [LOG 19:06:31.334] [UiApp] Awake: AlarmClock
    [LOG 19:06:31.335] [UiApp] Awake: ManeuverTool
    [LOG 19:06:31.335] [ApplicationLauncher] OnSceneLoadedGUIReady: scene FLIGHT ShouldBeVisible() True ShouldBeOnTop() True iIsPositionedAtTop False
    [LOG 19:06:31.335] [ApplicationLauncher] SpawnSimpleLayout: VerticalTopDown
    [LOG 19:06:31.348] ScaleModList: listSize 82 maxListSize 879
    [LOG 19:06:31.350] ScaleModList: listSize 123 maxListSize 870
    [LOG 19:06:31.356] ScaleModList: listSize 164 maxListSize 870
    [LOG 19:06:31.360] ScaleModList: listSize 205 maxListSize 870
    [LOG 19:06:31.363] ScaleModList: listSize 246 maxListSize 870
    [LOG 19:06:31.364] [Waterfall][UI]: App Launcher Ready
    [LOG 19:06:31.368] ScaleModList: listSize 287 maxListSize 870
    [WRN 19:06:31.396] The referenced script (RectSizeLimiter) on this Behaviour is missing!
    [WRN 19:06:31.396] The referenced script on this Behaviour (Game Object 'Panel') is missing!
    [WRN 19:06:31.396] The referenced script on this Behaviour (Game Object 'Panel') is missing!
    [LOG 19:06:31.400] ScaleModList: listSize 328 maxListSize 870
    [LOG 19:06:31.401] [KnowledgeBase] OnAppLauncherReady 1053160
    [LOG 19:06:31.425] ScaleModList: listSize 369 maxListSize 870
    [LOG 19:06:31.426] ScaleModList: listSize 328 maxListSize 870
    [LOG 19:06:31.426] [Kopernicus]: StarLightSwitcher: Set active star => Sun
    [LOG 19:06:31.455] [INFO] ContractConfigurator.ContractDisabler: Enabling ContractType: SentinelMission.SentinelContract (Assembly-CSharp.dll)
    [LOG 19:06:31.473] ScaleModList: listSize 369 maxListSize 870
    [LOG 19:06:31.475] ScaleModList: listSize 410 maxListSize 870
    [LOG 19:06:31.490] [Scatterer][Info] Running in unified camera mode
    [LOG 19:06:31.490] [Scatterer][Debug] Adding TweakShadowCascades: (0.002, 0.015, 0.150) to Camera Camera 00
    [LOG 19:06:31.491] [Scatterer][Debug] Default split: (0.002, 0.022, 0.178)
    [LOG 19:06:31.491] [Scatterer][Debug] Set shadow distance: 50000
    [LOG 19:06:31.491] [Scatterer][Debug] Number of shadow cascades detected 4
    [LOG 19:06:31.491] [Scatterer][Debug] Setting shadowmap resolution to: 8192 on SunLight
    [LOG 19:06:31.523] [Scatterer][Debug] mapping EVE clouds
    [LOG 19:06:31.530] [Scatterer][Debug] Eve assembly type not found
    [LOG 19:06:31.531] [Scatterer][Debug] Core setup done
    [LOG 19:06:31.547] [Scatterer][Debug] Setting shadowmap resolution to: 8192 on SunLight
    [LOG 19:06:31.547] [Scatterer][Debug] Added eclipse caster Mun for Kerbin
    [LOG 19:06:31.547] [Scatterer][Debug] Added eclipse caster Minmus for Kerbin
    [LOG 19:06:31.547] [Scatterer][Debug]  Atmosphere config found for: Kerbin
    [WRN 19:06:31.643] RenderTexture.Create: Depth|ShadowMap RenderTexture requested without a depth buffer. Changing to a 16 bit depth buffer.
    [LOG 19:06:31.665] [Scatterer][Debug] Skynode initiated for Kerbin
    [LOG 19:06:31.665] [Scatterer][Debug] Ocean config found for: Kerbin
    [LOG 19:06:32.477] [Scatterer][Debug] Effects loaded for Kerbin
    [LOG 19:06:33.061] [MessageSystem] Reposition 0.02 1053161
    [LOG 19:06:33.061] [GenericAppFrame] Reposition 0.02 1053161
    [LOG 19:06:33.061] [GenericAppFrame] Reposition 0.02 1053161
    [LOG 19:06:33.076] DragCubeSystem: Creating drag cubes for part 'bluedog.Agena.Engine.XLR81'
    [LOG 19:06:33.097] [ModuleBdbCoronaHS] Remove shielding from bluedog.Corona.Pod
    [LOG 19:06:33.098] -INFO- Tac.LifeSupportController[FF9FB114][17475.94]: Vessel Modified:  (eaa7e406-a47f-47f5-89f3-16a192ea645a)
    [LOG 19:06:33.115] -INFO- Tac.LifeSupportController[FF9FB114][17475.94]: Vessel Modified: Z-Agena-I - KH1 (cbb36a91-0e34-475d-b7fc-8022178d13b7)
    [LOG 19:06:33.128] [ModularFlightIntegrator] MFI Start
    [LOG 19:06:33.129] [FlightIntegrator]: Reloaded drag cube for zeroed cube root part bluedog.Corona.Heatshield on vessel Z-Agena-I - KH1 Probe
    [LOG 19:06:33.129] [ModularFlightIntegrator] Start. VesselModule on vessel : 
      ModularFlightIntegrator
      AxisGroupsModule
      CometVessel
      SuspensionLoadBalancer
      CommNetVessel
      VesselModuleSave
      SystemHeatVessel

    [LOG 19:06:33.152] [FlightIntegrator]: Reloaded drag cube for zeroed cube root part bluedog.Agena.Avionics (Z-Agena-I - KH1) on vessel Z-Agena-I - KH1
    [LOG 19:06:33.152] [FlightIntegrator]: Vessel Z-Agena-I - KH1 has been unloaded 18.0799999905284, applying analytic temperature 224.341903104791
    [LOG 19:06:33.381] [PlanetariumCamera]: Focus: Z-Agena-I - KH1
    [LOG 19:06:33.418] [UIApp] Adding ResourceDisplay to Application Launcher
    [LOG 19:06:33.423] ScaleModList: listSize 410 maxListSize 829
    [LOG 19:06:33.423] [UIApp] Adding ResourceDisplay to Application Launcher
    [LOG 19:06:33.428] ScaleModList: listSize 410 maxListSize 788
    [LOG 19:06:33.445] [ResourceDisplay] OnAppStarted(): id: -6322394
    [LOG 19:06:33.448] [GenericAppFrame] Reposition 0.2578435 1053165
    [LOG 19:06:33.452] [ResourceDisplay] OnAppStarted(): id: 501798
    [LOG 19:06:33.452] ResourceDisplay already exist, destroying this instance
    [LOG 19:06:33.452] [UIApp] OnDestroy: ResourceDisplay
    [LOG 19:06:33.454] ScaleModList: listSize 410 maxListSize 788
    [LOG 19:06:33.495] [UIApp] Adding AlarmClock to Application Launcher
    [LOG 19:06:33.499] ScaleModList: listSize 410 maxListSize 788
    [LOG 19:06:33.500] [UIApp] Adding ActionGroupsApp to Application Launcher
    [LOG 19:06:33.504] ScaleModList: listSize 410 maxListSize 747
    [LOG 19:06:33.504] [UIApp] Adding Missions App to Application Launcher
    [LOG 19:06:33.510] ScaleModList: listSize 410 maxListSize 706
    [LOG 19:06:33.510] [UIApp] Adding Contracts to Application Launcher
    [LOG 19:06:33.516] ScaleModList: listSize 410 maxListSize 665
    [LOG 19:06:33.516] CURRENCY WIDGET True True True
    [LOG 19:06:33.516] [UIApp] Adding CurrencyWidgetsApp to Application Launcher
    [LOG 19:06:33.522] ScaleModList: listSize 410 maxListSize 624
    [LOG 19:06:33.576] [GenericAppFrame] Reposition 0.3489922 1053167
    [LOG 19:06:33.599] [ActionGroupsApp] OnAppStarted(): id: -6322418
    [LOG 19:06:33.600] [GenericAppFrame] Reposition 0.3489922 1053167
    [LOG 19:06:33.602] [UIApp] Adding DeltaVApp to Application Launcher
    [LOG 19:06:33.607] ScaleModList: listSize 410 maxListSize 583
    [LOG 19:06:33.608] [MissionsApp] OnAppStarted(): id: -6322406
    [LOG 19:06:33.608] MissionsApp does not execute in this game mode, destroying this instance
    [LOG 19:06:33.608] [UIApp] OnDestroy: Missions App
    [LOG 19:06:33.608] ScaleModList: listSize 410 maxListSize 583
    [LOG 19:06:33.610] [GenericAppFrame] Reposition 0.3489922 1053167
    [LOG 19:06:33.666] [GenericAppFrame] Reposition 0.4289922 1053168
    [WRN 19:06:33.706] HighlightingSystem : Edge Highlighting requires AA to work!
    [LOG 19:06:33.707] [UIApp] Adding Cargo to Application Launcher
    [LOG 19:06:33.708] ScaleModList: listSize 410 maxListSize 583
    [LOG 19:06:33.709] [UIApp] Adding Construction to Application Launcher
    [LOG 19:06:33.710] ScaleModList: listSize 410 maxListSize 542
    [LOG 19:06:33.710] [UIApp] Adding KSPedia to Application Launcher
    [LOG 19:06:33.711] ScaleModList: listSize 410 maxListSize 501
    [WRN 19:06:33.711] HighlightingSystem : Edge Highlighting requires AA to work!
    [LOG 19:06:33.728] [ApplicationLauncher] SetHidden: 
    [LOG 19:06:33.730] ScaleModList: listSize 410 maxListSize 542
    [LOG 19:06:33.793] Flight State Captured
    [LOG 19:06:33.794] Saving Achievements Tree...
    [LOG 19:06:33.794] Saving Achievements Tree...
    [LOG 19:06:33.794] Saving Achievements Tree...
    [LOG 19:06:33.796] 11/6/2022 7:06:33 PM,BackgroundResources,OnSave: 
    [LOG 19:06:33.806] [MessageSystem] Save Messages
    [LOG 19:06:33.807] -INFO- Tac.AddLifeSupport[C7B46D00][17476.49]: AddLifeSupport Constructor
    [LOG 19:06:34.711] Game State Saved as persistent
    [LOG 19:06:34.711] Flight ready at frame 1053174
    [LOG 19:06:35.042] Unpacking Z-Agena-I - KH1
    [LOG 19:06:35.062] [UIMasterController]: ShowUI
    [LOG 19:06:35.096] Packing Z-Agena-I - KH1 Probe for orbit

     

     

    2) The other issue is something that has always happened for me over many BDB versions.  Sub-satellites loop their engine-start (or perhaps decoupler) sound effects from the moment they load on the launchpad until... forever.  I can't remember if actually deploying them makes it stop or not.  I pretty much just stopped using sub-sats entirely.  Not that I've used them all, but notably the Apollo, the Skylab/Venus flyby (four at a time is pretty annoying) and today the P-11 have had the issue.  I've never reported it since I've never seen anything in the logs related to them to help with troubleshooting it.

  3. This is more of an FYI for you.  Not sure if this is a TweakScale or a Recall issue, as I updated and rolled them back together.  I was having two main problems after (manually) upgrading them from CKAN's v2.4.6.13 and v0.2.2.3 to v2.4.6.15 and v.0.2.2.4.

    1) In the VAB, when I'd grab a subassembly, all of the radially-attached items would be offset several meters toward the VAB open doors from the parts they were attached to.  They maintained a semblance of being in a circle, as though they were just around an invisible copy of the rocket.  In several cases, stack-attached parts were separated vertically by many meters as well.  I should have made some screenshots, but this problem was only an irritant; I recreated the stages and moved on.

    2) After launching a mission to attach a new science module to a station, I detached the ship and went to go do a rescue mission on the way back to Kerbin.  I didn't notice at this time that I could no longer save or return to KSC.  After intercepting the victim, I tried to switch craft with ], and found myself back in control of my station.  I was unable to switch back to the ship, not from the menu or with the keys.  I was unable to save, and unable to switch to any other craft.

    I figured it was just a transient bug and just killed the game.  Later, I repeated the mission, though I did some polar science gathering on the way, this time.  I made sure to hit quicksave once I hit orbit, just in case.  I noticed the text notification about saving didn't pop up, but I continued on.  After docking the module to the station again, I separated the ship, and this time planned to just re-enter and end the mission here.  While switching to the map to plan this, I found the ship was now just a pod, traveling down, well outside Kerbin's SOI at a surprising surprising 239 million m/s.

    In both cases, the console and log was full of ArgumentOutOfRangeExceptions, (excerpt pasted below).

    I've since rolled back both mods to the previous versions.  The assembly issue was resolved by that, at least.  I'm about to try this mission again, to see if it's still having that problem.

    ?imw=5000&imh=5000&ima=fit&impolicy=Lett

    ?imw=5000&imh=5000&ima=fit&impolicy=Lett


    Kerbin-Station-1 Debris Unloaded 
    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

    ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
    Parameter name: index
      at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <9577ac7a62ef43179789031239ba8798>:0 
      at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 
      at KSP_Recall.AttachedOnEditor.AttachedOnEditor.SaveTo (ConfigNode node) [0x000a5] in <efe4553404694f348ee12b5243575982>:0 
      at KSP_Recall.AttachedOnEditor.AttachedOnEditor.OnSave (ConfigNode node) [0x0003e] in <efe4553404694f348ee12b5243575982>:0 
      at PartModule.Save (ConfigNode node) [0x00131] in <39c0323fb6b449a4aaf3465c00ed3c8d>:0 
      at ProtoPartModuleSnapshot..ctor (PartModule module) [0x000d2] in <39c0323fb6b449a4aaf3465c00ed3c8d>:0 
      at ProtoPartSnapshot..ctor (Part PartRef, ProtoVessel protoVessel, System.Boolean preCreate) [0x00420] in <39c0323fb6b449a4aaf3465c00ed3c8d>:0 
      at ProtoPartSnapshot..ctor (Part PartRef, ProtoVessel protoVessel) [0x00000] in <39c0323fb6b449a4aaf3465c00ed3c8d>:0 
      at ProtoVessel..ctor (Vessel VesselRef, System.Boolean preCreate) [0x001e3] in <39c0323fb6b449a4aaf3465c00ed3c8d>:0 
      at ProtoVessel..ctor (Vessel VesselRef) [0x00000] in <39c0323fb6b449a4aaf3465c00ed3c8d>:0 
      at Vessel.Unload () [0x0007a] in <39c0323fb6b449a4aaf3465c00ed3c8d>:0 
      at Vessel.Update () [0x0012f] in <39c0323fb6b449a4aaf3465c00ed3c8d>:0 
    UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
    UnityEngine.DebugLogHandler:LogException(Exception, Object)
    ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object)
    UnityEngine.Logger:LogException(Exception, Object)
    UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object)
     
    (Filename: <9577ac7a62ef43179789031239ba8798> Line: 0)

  4. @llinuxgurugamer  Thanks, as always, for all of the mods you support.  I downloaded this and ran into a stuttering problem, so did some research.

    1)  I noticed in the playlist config file all of the tracks appear to have preloadTime duplicated.  Not sure it matters, but thought I'd mention it.

    "{
        name = Construction
        loop = True
        shuffle = True
        preloadTime = 5
        pauseOnGamePause = True
        disableAfterPlay = False
        playNext = 
        playBefore = 
        playAfter = 
        preloadTime = 5
        tracks"
        

    2) The problem I'm having is that my computer's hamsters tend to cause the music to stutter during scene changes, especially when it's paging (like when KSP has a ~20 GB commit charge.)  It seems like the stock game avoids this by stopping music during scene changes, and not starting tracks like the main menu until after it's fully loaded.  Is there a way to have this mod do that?

  5. Update:  I audited the recommended mods in CKAN and let it install everything that was recommended (previously I'd only installed MechJeb and KSPIE's required mods).  After installing these, KSP loaded up successfully.  Seems like maybe the full version of IFS, or one of the other mods under recommendations, should actually be listed as a requirement.

     

    Original post: I updated KSPIE and IFS through CKAN, and KSP will no longer finish loading, loading stops showing WarpPlugin/Parts/Radiators/ActiveCoolingSystem/ActiveCoolingSystem/activeCoolingSystemv3 as the last module loaded.  The game is still responsive, the debug menu can be accessed, backgrounds and quotes cycle, etc.

    I ran a repair of KSP from Steam, did not fix.

    I uninstalled KSP, renamed the directory, reinstalled it, re-ran CKAN and reinstalled only these mods, did not fix.

    KSP: 1.11.1.3066

    CKAN: 1.29.2

    BreakingGround-DLC (BreakingGround-DLC (unmanaged))
    Hide Empty Tech Tree Nodes (HideEmptyTechNodes 1.3.0)
    Interstellar Fuel Switch Core (InterstellarFuelSwitch-Core 3.25)
    Kerbal Joint Reinforcement Continued (KerbalJointReinforcementContinued v3.5.2)
    KSP Interstellar Extended (KSPInterstellarExtended 1.26.22)
    Making History (MakingHistory-DLC 1.11.0)
    MechJeb 2 (MechJeb2 2.12.0.0)
    Module Manager (ModuleManager 4.1.4)
    TweakScale - Rescale Everything! (TweakScale v2.4.4.5)

    Tail of log:

     

    Spoiler

    [WRN 11:48:56.381] Could not create PartResource of type 'Antimatter
    [WRN 11:48:56.381] Could not create PartResource of type 'Antimatter
    [LOG 11:48:56.390] PartLoader: Part 'WarpPlugin/Parts/FuelTank/Toroidal/ToroidalAntiprotonAntimatterTank/ToroidalAntiprotonAntimatterTank' has no database record. Creating.
    [LOG 11:48:56.390] [DragCubeSystem]: Drag cubes not found or cannot be read for part Part. Generating New drag cubes.
    [LOG 11:48:56.392] DragCubeSystem: Creating drag cubes for part 'ToroidalAntiprotonAntimatterTank'
    [LOG 11:48:56.409] PartLoader: Compiling Part 'WarpPlugin/Parts/FuelTank/Toroidal/ToroidalPositronAntimatterTank/ToroidalPositronAntimatterTank'
    [LOG 11:48:56.425] PartLoader: Part 'WarpPlugin/Parts/FuelTank/Toroidal/ToroidalPositronAntimatterTank/ToroidalPositronAntimatterTank' has no database record. Creating.
    [LOG 11:48:56.425] [DragCubeSystem]: Drag cubes not found or cannot be read for part Part. Generating New drag cubes.
    [LOG 11:48:56.427] DragCubeSystem: Creating drag cubes for part 'ToroidalPositronAntimatterTank'
    [LOG 11:48:56.448] PartLoader: Compiling Part 'WarpPlugin/Parts/FuelTank/Toroidal/ToroidalTankHub/ToroidalTankHub'
    [LOG 11:48:56.460] PartLoader: Part 'WarpPlugin/Parts/FuelTank/Toroidal/ToroidalTankHub/ToroidalTankHub' has no database record. Creating.
    [LOG 11:48:56.460] [DragCubeSystem]: Drag cubes not found or cannot be read for part Part. Generating New drag cubes.
    [LOG 11:48:56.462] DragCubeSystem: Creating drag cubes for part 'ToroidalTankHub'
    [LOG 11:48:56.485] PartLoader: Compiling Part 'WarpPlugin/Parts/Radiators/ActiveCoolingSystem/ActiveCoolingSystem/activeCoolingSystemv3'
    [ERR 11:48:56.489] [ShipTemplate]: No Resource definition found for RESOURCE

    [ERR 11:48:56.489] [ShipTemplate]: No Resource definition found for RESOURCE

    [ERR 11:48:56.489] [ShipTemplate]: No Resource definition found for RESOURCE

    [WRN 11:48:56.494] Could not create PartResource of type 'IntakeAtm

     

  6. He there; I appreciate your mod, without which I cannot control my part count.  TCA is also awesome, so thank you.

    I noticed that the adding of the hangar components to the stock cargo bay is recent, so I thought I'd mention this in case you have not run into it.  I have a fuel drone with various tanks wrapped in a long Mk3 cargo bay.

    I opened up this drone to change the contents of a tank, and noticed that any attempt to directly right-click the contents of the cargo bay with the doors open, only brings up the menu of the bay itself, as if I was trying to click items with the doors still closed.  Angling the camera inside the bay allows me to reach the contents, but I thought I'd mention it.

    Thanks!

     

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