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davidlcjr

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Posts posted by davidlcjr

  1. 2 hours ago, Doc Shaftoe said:

    I have a folder that I named "CompatibilityStuff" in my GameData folder where I dump old parts, modified cfgs, etc. You'll have to play with the part paths in the part cfgs themselves, but as long as the part name hasn't changed, the part should still work in-game. You'll need to delete or comment out the "techhidden=true" portions in the configs and probably change their title from **deprecated** to something else, but they should work out of the box.

     

    thank you very much. Will work on that tomorrow.

  2. 2 hours ago, Doc Shaftoe said:

    You'd have to edit the parts for each vessel using those parts in your save. It'd be easier to figure out what the parts are then make a copy of the parts outside of BDB before updating to ensure compatibility. Although I don't think anything's been hard-deprecated (read deleted) in BDB 1.7, only set to hidden in the parts lists. The old part will be deleted from the mod eventually, but that's probably going to happen in the next update.

    Should I place the Two files under a new folder in GameData or somewhere different I found both Files that are in the zDepreciation folder upon first test of copying the files to the BDB folder under parts /(The part type folder) and the game still said they are missing... 

  3. Running Latest update of KSP.

    I have several craft using a now depreciated pioneer solar panels and a few research stations using a depreciated DeltaK Short Tank.

    Many of the craft are satellites making up the bulk of my Communication network

    The Research stations are Space stations that are to be retired when they finish researching all the data they have remaining in their labs.

    Was Wondering if there is some way to update the save file to fix the issue or will I need to just back up to the previous version until those vessels are are replaced?

     

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