Jump to content

SmarmyNarwhal

Members
  • Posts

    7
  • Joined

  • Last visited

Everything posted by SmarmyNarwhal

  1. I actually didn't use a Rovemate core for this rover. I used something a little bigger mounted underneath. The orientation of it was correct. I was able to rotate the entire rover in the rocket and fix the problem on a relaunch. I didn't find I had a lot of electricity issues, but it was a little screwy for the stability. I set the reaction wheel to SAS only and turned of SAS. That worked well enough. I turn it back on if I can flipped over onto my rollcage of landing struts and need a little extra oomph to flip over again. It drives like a dream now as long as I take it easy on the hills on Duna. If I redesigned the rover I would actually put a solar panel on the underside to prevent it from dying while trying to flip over, but otherwise I'm very pleased with it now. I just have to get a scientist out the to drive it!
  2. Yes and no. I think you are right about the reaction wheel but it is also a symmetry issue, or rather a directional issue. Because I rotated the rover while placing it in the rocket, it thinks the left side of the rover is the front of the craft. As a result, when I push forward, the reaction wheels tilt it left instead of forward. I rotated it back to fix the orientation and did a test run on Kerbin. It worked normally. In the proper orientation there shouldn't be any issue with a little tilt from the reaction wheels, since it may actually help a bit with balance.
  3. This is a fun when. I put a rover on Duna after extensively testing it on Kerbin but something is off. When I start accelerating I tip to the left. I have pictures but they are subtle so you might have to squint. Here is my rover at rest: When I push forward this is what happens. The wheels spin as expected, then the springs extend on the right side and contract on the left side, causing the right side to start tipping off the ground: When I try to reverse the opposite happens. The left side extends and the right side contracts causing the left side to tip upwards: As a result of this I tip my rover over if I try to move even a little bit. I can't break at all because if I push hard enough to slow down then it flips. I think what happened is that my symmetry got broken when I put it on the rocket. I noticed the mirror symmetry started pairing things front and back instead of left to right . This means it may think the left side is the front and the right side is back. This would make sense because you would expect the front of the vehicle to tip down on acceleration to maintain friction. I could go back to the VAB and try to fix it but I would have to revert my mission. I'm wondering if there is anything I can do with wheel settings to fix it or if I'm just out of luck and have to restart.
  4. That seems like a pretty logical approach so I'll try this if I have similar issues in the future. I'm sure the fact that my relays were clipping a lot wasn't helping. Also a followup, when I was able to get this all working with lemon cup's suggestion, I was able to get my first solar probe array as well as another one around Duna (solar array shown below).
  5. I have been watching videos for days seeing people with these cool, reinforced internal structures and all I keep thinking is "what kind of girder is that and how did they attach it?" THIS is what I was trying to learn how to do. I was able to go back to my original design but now it is much more sturdy and aerodynamic. Additionally, this solved my issue with controlling the individual probes too, so big thanks for sure.
  6. There actually is one rocket under that big mess. I've tried designing something with a big fairing that has the probes inside, but I can't figure out any way to lay them end to end with structural stability. I have all the fairings unlocked but it's more of a design issue than anything. Yup. They all have a Probodyne OKTO2 underneath the relay dish. It's pretty weird.
  7. Hey folks. I'm trying to get into placing relay probes now. I wanted to place a series of them around Kerbol so that I can communicate more easily from other planets. I wanted to try loading a rocket with three of the relays, set up a resonant orbit, and just drop them off one by one. I've watched videos of it being done and it looks pretty slick. So I made a probe as a subassembly and smacked three of them on the end of a rocket: (Yes this is wildly unstable and shakes like crazy when I launch, but it does reach solar orbit. This is the first version that didn't collapse under its own weight. If you have advice for how to more firmly attach the probes, I wouldn't be opposed.) The problem I am having is that when I start separating the satellites, they aren't treated as separate craft. One of them is treated as the root craft and I can fly it, but the others are just treated as space debris. I went to the tracking station and had to mark junk to even find it. I've been trying stuff like this on and off for about a week and I just can't figure out how to have multiple separately controllable craft in one build.
×
×
  • Create New...