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Wsu

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  1. Hi, My Raster prop monitor is v0.31.4 and I use the 1.10.1 version of the mod. The error is still here. I also made a lot of launches this afternoon: the ejection engines for the boosters do not work with only 4 kN, i had to set it to a minimum of 35 otherwise the 4 boosters collide with the second stage and break it.
  2. Hi again, Here is my KSP.log file. After some investigation, here is the problem: very long loading time (half a second for each elements in squad / squad expansion folder). While on the game I can make the rocket from it's part successfully. But when i try ti make a fly, the game generate no more than 1 or 2 frames per seconds. Here is the complete KSP.log: https://drive.google.com/file/d/1JYDbubaoHKhmRhmznfzRvwOZOwnOeKjj/view?usp=sharing And a pic of some error printed by the shell running KSP. All there erros happens only when I launch the flight. On Microsoft Windows, the Rocket work great, except one thing: When i try to throw away the first stage, one or two boosters collide with their engine side to the second stage. It's pretty impossible to have a nice staging, except if the rocket faces straight Up and burns perfectly prograde. Please do not hesitate to ask me things to to to investigate more about the error I encounter on my linux system, i will do all i can to help. Thanks a lot.
  3. Hi, Thanks for this wondeful Mod. I Play on KSP on Linux, and this mod causes the initial loading to be very slow. I have tested it on a fresh new KSP install with no other mods. Otherwise the mod works great. I can share logs or give other informations on request.
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