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Everything posted by Anonymous49
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i gave up... not because of anything, because i ran out of fuel and it is going to splash down
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and then it turned back to ~10 degrees
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i switched... i changed to rendezvous with the station and EVA the crew. But the problem is that I could only get the descending node to -0.1 after many tries and support from the infinite fuel cheat, i finally got the nodes to 0.0
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How do I restore this part?
Anonymous49 replied to EndAllFilms's topic in KSP1 Gameplay Questions and Tutorials
oh ok. but i downloaded a lot of craft with old version and they worked. number 2 is that Squad from what I know is a mod but I think fuel tank 1-2 is from 1.2 -
so im trying rendezvous a capsule with the first module, since there is a hole (i call it a "depressurized seat") in the back. But that is definitely not how my crew will get in. It's covered by the thrice engine second stage. The reason why i chose to use 3 909 engines instead of a swivel engine is because of its efficiency and have similar gimbal. It's the docking engine. So I thought of going inside with the backup way. The ladder in the command pod (yes, that is the "backup way") would be how to crew will get in. At the same time. I wanted Valentina Kerman to come back down to Kerbin for my second segment. She's happier. I know the space station is safe but I'll have Valentina do science activities But I have a question right now, what will happen if my crew cabins ran out of electricity before my second module get launched and how could Bill Kerman add rcs thrusters when i have them to dock How could I transfer electric charge from the empty command pod to the station?
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how do i rendezvous with the station guys or if not, can i undock a capsule from another one and dock it together again?
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right, i guess i will revendous (i dont know how to spell it) a capsule with the station and EVA the crew to transfer it
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uh with the second stage I don't have rcs yet
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can anyone pls try to fly this thing and dock the whole thing and teach me (hopefully in sandbox)
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that's freaking hard check and download my crafts here https://kerbalx.com/Anonymous49 and click on the "resilient space station" ones 1 module 1 + 2 module 2's would make a bigger segment where capsules could already dock to it, The Harmonic One. I'm obviously docking more segments to it to finish the resilient space station up shall i send a one star kerbal (Jebediah Kerman) with the segment and undock it after a stay the bad thing about the station is the entry and coming out. EVA the crew out from the pod and go inside the entry hole (which i think should be the back hole that leads to the crew cabins in the segment 1) P.S. The pod was actually docked on the underside of segment 2
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it is okto, but the okto have no prograde tags, that is what i meant. so my plan is to dock my crewed command pod with on the bottom. and then move it to the top once it is about to dock with the other one.
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my new plan is to suck a mk1 command pod on top of the rocket and under the second segment and eventually undock from the main docking port (which will dock with the first one) and go to a docking hatch
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Im saying that my second space station module
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the disadvantage is that there is no prograde markers ;(
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i had my second module built and ready in the vab but too scared to launch it this module is going to be launch two times btw. Since it is just solar panel energy that gets attached
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hope it works! Btw, I had a small structural tube in the tail
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how do i dock two space station modules?
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oh yeah i forgot to mention i have a contract named explore kerbin. when i realized that i decided to make a space station. a tiny one but i couldn't send my first space station module because my crew could not get in the command pod it was a bug it worked right now i am ready to send my second one
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I am waiting for the contract to show up. And i meant that I kept on doing crew reports every single mission
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yes i know i did that every time i have a mission but it is not good enough. I am confident to reach to the mun cuz i already shipped ~20 tourists to LKO
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Guys I have a problem right now, I mostly talked abut tourism and stuff like that in my other threads. But that holds a problem - tourism gives zero science. I currently have 537.36 reputation (as seen from the cheat menu) where as because I finished a lot of tourism contracts. Now I have 90% tourism contracts as seen from here, the only other are placing satellites in a specific orbit where as I am not ready for that yet. So how to get good science or what I call get mun flyby contracts. I really need science right now