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dureiken

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Everything posted by dureiken

  1. Hi I install Kronometer but the day lenght is still 8hours is there a way to change that ? I also have problem with transfer planner : when he says 4years, it's 2 2years in my game thanks for your help
  2. Could someone help me with my Earth/moon problem just at the top of topic ? BTW thanks Styckx
  3. Hi I have this problem too : Mun is really awesome on map : but in 3D view it's really awful : Once landed it seems like KSP : did I miss something or did something wrong ? Thanks
  4. And one more question : where could I find a dV map for SSRSS ? I understand that it's 1/10x RSS, so I need sqrt(10)=0.31 dV ? but I didn't find a RSS KSP map I could use thanks
  5. Hi just to be sure, Extreme Texture for RSS doens't work with SSRSS ? thanks
  6. Ok thanks, is it the same for earth textures ?
  7. Hi, Thanks for this mod, I have a question : is that normal that ingame texture are awful, specially clouds : and in map texture wonderful : Thanks
  8. Hi thanks a lot for your work ! it's awesome. Just a question : how to have proper missions ? because instead of going to mun I have going to mercury edit : is that normal that game says me that RSS is can't work with 1.3 ? thanks thanks a lot
  9. Hi I'm under win10, KSP1.04 and nvidia GTX, I used to have AA with opengl on an older KSP/Win version but I don't achieve to have it now. I use Nvidiacontrolpanel without success. Could someone help me ? Thanks
  10. Oh yeah thanks a lot. Dunno if it's possible but it would be awesome to have a button in toolbar to hide/unhide. But thanks a lot for this feature !
  11. Just a question : how to activate/deactivate non paid parts in VAB ? Thanks
  12. Hi there thanks for bug fixes. Certainly a stupid question but what is Stockplus controller ? THanks
  13. Hi thanks for your mod, it's awesome, specially with lot of mods. Could you add just one option ? I would like to hide parts I don't buy in research nodes. (In moderate, you have to research tech nodes, and to buy parts in each node to use them, unless they are in grey in VAB/SPH) Dunno if it's possible Thanks a lot
  14. Hi, I just discovered this mod, it's really awesome thank you. I have just one question : is that normal that stock waste container/food/water is enough for 1 kerbal a year ? is there a conflict with another mod ? Thanks a lot
  15. Hi, I totally reinstall all my mods, one by one, it seems I don't have "trait : pilot" problem anymore. I still have red and yellow in spacetux contracts as in screenshots, is that normal ? Thanks a lot for your help edit : "trait pilot" problem comes from french translation. Exactly same KSP folder, without it works, with FR translation it doesn't work anymore
  16. I just downloaded and installed last version, same for contract packs but it was already good. I have 2 contracts from Tourism pack I think, and here is what I have : http://imgur.com/CwVMbrT Tourists are OK but still problem with pilot. I have these mods : http://imgur.com/4HtUjbw all are up to date, maybe one is in conflict ? Thanks
  17. http://imgur.com/a/setcF is that you need ? Thanks I don't know from which contract pack this mission comes from
  18. Hi a screenshot here : http://imgur.com/dx0wyXV The contract is called Launch a kerbal into orbit. I see that there's problem with spacetux, dunno how to check this Thanks a lot !
  19. Hi there, thanks for this mod, I use it with some contract packs. I don't achieve to reach parameter : traint = pilot. I tried with both pilot kerbal in MK1 pod command but this parameter is in red at the beginning of each flight. Could you help me please ? Thanks
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