nickbuss
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Posts posted by nickbuss
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Thanks for the quick fix Nertea.
Having to dive an extra 50km into Jool to get helium was a bit of a shock, but I see that a re-balance is there in the release notes.
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System Heat 0.4.0 seems to have broken the Hoover Atmospheric Harvester.
Symptoms are: constantly generates heat even when not active; won't deploy, harvest gas, or even register the presence of gas; spams the console and log file with NullReferenceExpetions.
[EXC 14:41:33.100] NullReferenceException: Object reference not set to an instance of an object
SpaceDust.ModuleSpaceDustHarvester.AddFlux (System.Single outletTemperature, System.Single systemPower) (at <9fdbabd8c3b74ef7bfa18508d07db5f6>:0)
SpaceDust.ModuleSpaceDustHarvester.FixedUpdate () (at <9fdbabd8c3b74ef7bfa18508d07db5f6>:0)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object)
UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object)The insert image thingy doesn't want to work for me here, but here's a screenshot link https://photos.app.goo.gl/zhPckCVDkhgbgXhF6
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Would it be possible to get this extended to also trigger for science that can be processed into data in the lab?
[1.12.x] ScienceAlert ReAlerted : Experiment availability, now with DMagic support
in KSP1 Mod Releases
Posted
Well, the the lab or labs on the ship you're currently flying was what I had in mind. Didn't even know that anything else was a possibility.
Even if others are a possibility I think that just the currently active ship is a reasonable scope for this kind of extension.