Thank you for all of your replies in total this would update my first statement to be from what it was to make this possibly more of a DLC than a big update but this update will change the game to have a new tab called Guidence and there will also be a section that is know as programs. You will have as physical parts added, New probe attachments. These attachments would come in different sizes and the bigger they are the more of other hardware would be required. The larges probes would be for you full rocket on the pad. For these rockets you would require a medium to large black box or other data storage system, as well as an FTS and an active data probe (to improve the flight path to be more efficient). A passive data probe (to improve the flight path but for the next rockets) would be recommended but the data from the black box would have to be recovered and then you would require an update to the data you already have for the information to help improve each launch. All of this would be used to help encourage a standard rocket design for those who want to use these probes but as well as discourage newer players from using this because of the weight, cost and inefficiency which would all be better and easier for them to build and fly their own specialized rockets. This would also require standardized fairings for proper flight. The medium probes would be for if you wanted to only record your data of the second stage and payloads transportation system and no FTS would be required. The probes would also have flaws for early flights with the rocket including possible inefficient flight paths, higher delta V requirements and possible loss of signal and vehicle the more you use the probe and same system the better the flight path would become. This would also mean that the original flights to the outer planets would be done by hand because it would be so much easier. The reason for FTS (flight termination systems) is so that if your large probe on your beginigng stages that are very large would help create a safe way to destroy the rocket without wasting time and data on a bad flight. You could also make a system of stalights around a place much easier. Next, are black boxes there would be small to large versions of these. You would have choses between more data or higher tolerance for destruction. This would mean that you could have one of these survive reentry and impact at 300m/s but less data or a black box that can only survive 25m/s impact with much more data. The next big part would be verification of newer flight paths. These would be where the manual and automation would mix because you would have to watch the flight path and correct the inefficiency from it if there are large processions. This would also mean that if you just wanted plain KSP you could either deactivate a DLC or you could have it so that these probes are not required for flight at all. I would want the update where these are nor required but useful. Finally you would have the possibility for large scale relay systems that you could launch using the system and there would be possibility for a fully automated system where you would have a separate launch pad and then you would set a number of rockets to launch from there with set destinations using your previous data and attempts you made. And as always thank you for your time and patience with me.