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Legendary Teeth

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Everything posted by Legendary Teeth

  1. Hmm, would that make it so if you had a rocket with 20 parts, tried to launch it, didn't like it and reverted to the assembly building, you could swap parts in and out and would be able to launch again immediately if it was still 20 parts?
  2. I like the idea of not being able to just continuously fire rockets into space, but I also prefer being able to freewheel and experiment with the rockets. So Kerbal Cosntruction Time, which forces long lead times before you can actually launch a specific rocket and encourages a lot of pre-launch simulation, doesn't really add to my fun. I am also not aware of any other mods that play around with rocket launch cadence. Is there something similar to KCT, but rather than queuing up a specific ship, is more like... available parts? Ie, every day you get say 3 more parts added to your buffer, up to some cap. More with upgraded VAB. Then when you want to launch a rocket, it won't let you do it unless you have enough parts that go into the rocket in your buffer. If you do, it subtracts the number of parts in your buffer and lets you launch. So you still have to wait between launches, but what you actually launch is flexible, and allows for just reverting back to the VAB to tweak and try again. Even if not, is there something a like a flat "you have to wait a day/week/whatever" between launches, but after that window you can launch whatever?
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