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SovPenguin

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Posts posted by SovPenguin

  1. On 8/10/2021 at 7:39 AM, Hohmannson said:

    Open IgnoreParts.cfg with Notepad or other text editor and paste in the following:

    @PART[*]:HAS[@MODULE[ModuleWeapon]:HAS[#weaponType[ballistic]]]:BEFORE[zzz_SimpleRepaint]
    {
        %SR_Ignore = true
    }

    It's a temporary fix, you'll get your guns back, but without repaintability on them. Rocket pods and other stuff is OK. I reproduced the problem and investigation is happening.

    Okay so, this worked, but I noticed some other parts were still missing (specifically the HE-KV-1 missile), so I wrote this:

    @PART[*]:HAS[@MODULE[MissileLauncher]:HAS[#missileType[missile]]]:BEFORE[zzz_SimpleRepaint]
    {
        %SR_Ignore = true
    }

     

  2. 10 hours ago, Judicator81 said:

    In the meantime, can you provide a KSP.log file? That would be of help.

    Sure:
    https://drive.google.com/file/d/1OECR51Ox2eDuWIpuxzcud9lze72JNEX9/view?usp=sharing

     

    8 hours ago, Hohmannson said:

    Open IgnoreParts.cfg with Notepad or other text editor and paste in the following:

    @PART[*]:HAS[@MODULE[ModuleWeapon]:HAS[#weaponType[ballistic]]]:BEFORE[zzz_SimpleRepaint]
    {
        %SR_Ignore = true
    }

    It's a temporary fix, you'll get your guns back, but without repaintability on them. Rocket pods and other stuff is OK. I reproduced the problem and investigation is happening.

    Alright thanks, will try that! :)

  3. Hello there,

    I've donwloaded this mod a few days ago along with the Restock mod (and the needed WaterfallRestock and StockWaterfallEffects configs).
    While playing around with those amazing effects, I have noticed that the twin Boar engine has no visual- or sound effects. I've also tried getting rid of the StockWaterfallEffects config but that didn't change anything.

    Does anyone know what might be the issue and how I could fix it?

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