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dani320

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  1. I have built a mobile miner/lab and sent it to the mun, it is mining ore and converting it to liqfuel+oxidizer with a micro ISRU. I'm then using that liqfuel+oxi on another ISRU to generete electric charge. Everytime I fast foward the fuel cell ISRU stops working and I lose Ec. But the other ISRU keeps on producing fuel+oxi until the tanks are full. If I fast foward on the tracking station the batteries never get depleted for some reason the ISRU say ''module deployed:false'', I dont know what that means note:Im using dynamic battery storage The drills are working but are not storing ore on the tanks. they were before after I restarted the game. But the ISRU is producing liqfule+oxi somehow. I tried to uncheck the ''resource transfer obeys transfer rules''. I have 7% ore concentration on the location so It shoud mine my nitrogen Is depleted after 30days, the VAB projection said It would last for years. I have scrubber working I have a chemical plant set on molten regolith, but its not producing shielding cause no ore probably. I have a sickbay trying to cure a engineer but he is getting worse probably because there is no shielding, still I dont know if the sickbay is working the good thing is that the lab is working fine and I'm doing good science from it my idea was to make a mobile base to do science and mine ore to produce fuel for the fuel cell (mun nights are long, don't want to use isotope generator cause of the radiation) and then put the science in small rocket shuttles refuel them with fuel from the mobile base, and send them back to kerbin to retrieve the science (i'm using M.O.L.E so lots of experiments to make, but they take a long time and resources) but this is making me give up, pls help me solve or workaround this problems cause I really like kerbalism and MOLE https://ibb.co/Jctmtxq https://ibb.co/r7Rv0DF *edit: went to kerbalism discord and found great help there. turns out the problem was with MOLE and WBI. these mods have ways to make the game easier with ''cheaty'' parts. for example the ISRU converting ore directly to fuel... nuclear generators that dont produce radiation, orbital labs in kerbin that produce 1000science in a few days. I deleted all those mods and dependencies and now my game loads way faster.
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