Hello.
I have encountered a problem with the game, for some reason, I cant quicksave or save, im trying to get my ship into orbit(i have done this before and ive saved my game in while doing these maneuvers many times before).
When I try to save, or return to the space center the game is unresponsive, if I click the button nothing happens.
I've looked into the game log and it says this:
[EXC 17:34:39.944] NullReferenceException
PopupDialog.Dismiss (System.Boolean KeepMouseState) (at <a1ca58b5ca7140639de29a81de5e3f32>:0)
PopupDialog.Dismiss () (at <a1ca58b5ca7140639de29a81de5e3f32>:0)
QuickSaveLoad.OnSaveAsClose (System.String saveName, System.Boolean pauseGame, QuickSaveLoad+FinishedSaveLoadDialogCallback onSaveAsCloseReturn) (at <a1ca58b5ca7140639de29a81de5e3f32>:0)
QuickSaveLoad+<>c__DisplayClass31_0.<ConfirmDialog>b__0 () (at <a1ca58b5ca7140639de29a81de5e3f32>:0)
DialogGUIButton.OptionSelected () (at <a1ca58b5ca7140639de29a81de5e3f32>:0)
DialogGUIButton.<Create>b__23_1 () (at <a1ca58b5ca7140639de29a81de5e3f32>:0)
UnityEngine.Events.InvokableCall.Invoke () (at <12e76cd50cc64cf19e759e981cb725af>:0)
UnityEngine.Events.UnityEvent.Invoke () (at <12e76cd50cc64cf19e759e981cb725af>:0)
UnityEngine.UI.Button.Press () (at <2d96a890bfa54a0e8b00b1a5c3019a1a>:0)
UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <2d96a890bfa54a0e8b00b1a5c3019a1a>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <2d96a890bfa54a0e8b00b1a5c3019a1a>:0)
UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <2d96a890bfa54a0e8b00b1a5c3019a1a>:0)
UnityEngine.EventSystems.EventSystem:Update()
Thanks for reading and every comment is appreciated.
Cheers.
Edit:
Nevermind, somehow by reversing the flight to launch the problem solved itself.