Two minor issues I've run into so far:
I was looking for the ScienceValue multipliers, and realized that while LRTR/LRTRKerbalism have BodyScienceParams.cfg with values set, "LRTR" comes before "RealSolarSystem", so they never get used. Now, it's probably been like that for a while, so maybe it makes sense to leave it, but up to you.
The lrtr-sciencecanister-625-1B with RestockPlus still has a vanillaish goo experiment show up (and at least mostly not work with kerbalism active and not linked with it, as I'd sorta expect), because RestockPlus uses DMModuleScienceAnimateGeneric when possible, the LRTR configs only delete the vanilla ModuleScienceExperiment.