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Wincil

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Posts posted by Wincil

  1. On 4/9/2022 at 4:03 PM, darthgently said:

    It would NOT surprise me if it shipped with only 2 systems, ( and I would be fine with that ). Many games show things in development that are not in release ( but develop continues after release ). If KSP is going to be a long term Dev supported game, they will need an income stream post launch, which paid DLC is the least offensive ( to me anyway ).

    Not sure I agree with your quip timing ( although that would be nice ), but I would not worry that everything you see is going to expand the release timeline.

    Eh about that I wouldn't be fine with only 2 systems if I were to play the game tbh.

  2. All other players craft wouldn't be just fly-through visual projections btw I don't think that has anything to do with gameplay and performance reasons what would be the point of multiplayer if you can't interact with other players? I doubt it would be for gameplay and performance reasons that would be unlikely to be true tbh nothing would be known about the game's min system requirements btw that's because its not out yet player interactions I don't think player interactions would effect gameplay or performance as much.

     

     

  3. I don't see the dream for the game like this tbh no physical player interactions? Not if your playing multi player instead of single player Intercept is not even close to be the kind of studio that can work on a huge MMO game btw they only studio so asking for mmo but bit much some people would be against it ngl. every player should be allowed to play ksp2 their way so they don't have to go with one way or another I wouldn't agree with the MMO route I think more robust modding support would be better for ksp2 tbh.

     

  4. We know that ksp isn't minecraft btw How can Allowing Addons will make things pretty hard to cope on a multiplayer game? get that quakeworld excrements out of here your not making any sense ksp isn't quakeworld what if there is only one space agency in the game what if ksp2 had robust modding support I think every player should be allowed to play KSP2 their way and don't have to go with one way or another btw ksp2 won't be played like quakeworld ksp2 would have more then 1 game mode btw if richer players will be allowed to bully the small ones with bigger boosters or spoil the game for you then that would be griefer you would still have griefers in multiplayer servers modded or not I don't think it would be fair to force every player play not to KSP2 their way so they have to go with one way or another.

     
     
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