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PavelKCZ

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Posts posted by PavelKCZ

  1. Ehm, this mod drives me crazy.

     

    Please, can anybody help me ?

     

    I have an orbital station with Orbital workshop module (manned with 6 Engineers) and Orbital Assembly Space module, Also, there is plenty of MaterialKits and SpecialParts on this orbital station.

    How I can start the manufacturing of DYI Containers at this station ?

    I watched those videos:

    and I somehow supposed that the orbital workshop and assembly space will be more or less the same.  :(

     

    Thx for any help

     

  2. 1 hour ago, Parmenio said:

    I'm not doing exactly what you are, but have had no problems with Planetary Logistics. And I abuse the crap out of it. My current Minmus base has a "warehouse" that is manned by a QM and able to pull/push resources in and out of planetary storage. 

    I really do not know what can be wrong and I am out of ideas.

    When I did the testing at Kerbin (see the above posted pictures) I thought that I found a problem.

    But when I switched the Quartermaster in Logistics module for Pilot at my Minimus base, it did not help.

    So, I destroyed the whole Logistics module at Minimus and sent a new one with Pilot to the Minimus.

    But it did not help too, the whole problem persists:

    https://pkorensky.rajce.idnes.cz/MKS_Planetary_Logistics_at_Minimus_-_problem/1511459280

    https://pkorensky.rajce.idnes.cz/MKS_Planetary_Logistics_at_Minimus_-_problem/1511459285

    https://pkorensky.rajce.idnes.cz/MKS_Planetary_Logistics_at_Minimus_-_problem/1511459287

     

    I really do not know what can be wrong :(

     

  3. FINALLY.

     

    It seems that I found a bug in MKS. As soon as I put the Pilot to the Logistics module at the rover with refinery, Planetary Logistics started to work. It seems that there is something wrong with Quartermasters.

    Now I will test the three rovers setup. Unmanned miner rover, unmanned refinery rover and Logistics rover manned with Pilot.

     

     

  4. And another rover based test. Planetary logistics transfer between rovers does not work even if both rovers have logistics module attached and manned with quartermasters :(

     

    BTW, local sharings works OK. The refinery started processing the ore as soon as I moved the refinery rover to less than 150 meters to the mining rover. So, there is clearly something wrong with the Planetary logistics. It almost seems that I forgot to turn Planetary logistics On, but as far as I know, there is no On/Off button for Planetary Lostics.

     

     

  5. BTW, I tried to simulate the situation with rovers at Kerbin and situation is the same. Pictures are here:

    https://pkorensky.rajce.idnes.cz/MKS_Planetary_Logistic_problem/1511388663

    https://pkorensky.rajce.idnes.cz/MKS_Planetary_Logistic_problem/1511388666

    https://pkorensky.rajce.idnes.cz/MKS_Planetary_Logistic_problem/1511388667

     

    And there is the same problem. Refinery does not take MetallicOre from unmanned miner which is 500 meters away even when the Logistics module manned with quartermaster is nearby the refinery. :(

     

  6. 27 minutes ago, JamesonKerbal said:

    Are you able to post your KSP save game somewhere? There will be a file under Kerbal Space Program / saves / (your game name) with the extension ".sfs". If you can paste that to PasteBin for example that lets other players pick up your save game to poke around and see what you've missed.

     

    The file is too big (6MB approx.) for PasteBin, so I uploaded it here:

     

    https://www.uschovna.cz/zasilka/QYNPGC5C3PDMCBRW-5ZE/

     

  7. Hmm,

    when I switched all containers at the site B (mining site) to Planetary Logistic - On and Local Logistic - Off I suddenly can see a lot of ExoticMinerals, RareMetals and MetallicOre in the Kolonization Dashboard/Planetary Logistics

     

    but the Refinery still does no want to take them and process and the Workshop is the same.

     

  8. Plus, just now I landed at the site A with big Tundra refinery with 4 Engineers.

    Bay 1 Recipe - Metals

    Bay 2 Recipe - Refined Exotics

    Bay 3 Recipe - Refined Exotics

     

    Refinery have plenty o MK-V Supply Redi-Pak containers (set as Commodities, MetalicOre, Metals and Refined Exotics) all set as a both Local/Planetary logistics On.

     

    But Refinery write:

    Metals: missing MetallicOre

    Refined Exotics: Missing RareMetals

    Refined Exotics: Missing RareMetals

     

    :(

     

  9. Oh My God,

     

    this Planetary Logistics is driving me crazy :(

     

    I have site A on Minimus and at this site, there is:

    Duna Logistics module (properly manned with Pilot)

    Duna Pioneer module (also manned by Pilot)

    Inflatable workshop (manned with Engineer)

    some Habitats, Agriculture, Power Plant etc.

     

    I have site B and at this site, there is:

    One ship which have Kontainer set to Commodities, four strip miners (two mining Exotic and two mining Rare), reactor for energy and Duna Logistic module (unmanned).

    Second ship approx. 40 meters distant has the same configuration, but Kontainer is set to MetallicOre and all strip miners are mining MetallicOre.

     

    BUT - when I am at site A (where the workshop is) and I am trying to manufacture Probodobodyne OKTO (via OSE Workbench), the manufacturing starts. But when it comes to 76.9 percent, I am getting message that ExoticMinerals are missing !!!!

    As a part of the station where the workshop is is a MKS Supply Redi-Pack, set to Commodities, Planetary Warehouse On.

    All containers at the site B (the mining site) also have all containers set to Planetary Warehouse On.

     

    And when I look at the Kolonization Dashboard, Planetary Logistics I can see there the a lot of MetallicOre (from site B), but absolutely no ExoticMinerals or RareMetals).

     

    What can be possibly wrong ?

     

  10. 5 minutes ago, Kerbals_of_Steel said:

    All the parts must be within the 2000m umbrella, and they must have local-warehouse compatible storage for all of the resources needed mounted directly to the convertor and the drill producing them. So you could have a drill rig with gypsum storage at the far edge of the range, then a fertilizer plant with both gypsum and fertilizer storage a bit closer, and then a NOM greenhouse in the main base with fertilizer storage. The automated logistic system would then start with the final consumer, the greenhouse, and pull fertilizer into it as needed from the fertilizer plant, which would then call for gypsum from the drill rig.

    It's a pull based, not push-based system.

    KoS

    Ah so :)

    thx for the explanation.

  11. 45 minutes ago, Kerbals_of_Steel said:

    Nothing. Once you start up a convertor that needs materials from those outlying containers, it should put out a pull order that draws raw materials into the storage on the converter and then the converter can do its thing. It's an automatic system.

    KoS

    OK. And the convertor must be max. 150 meters around the Pioneer module or max. 2000 meters around the Pioneer module ? Or only directly connected ?

     

  12. Anyone knows where can be a problem ?

     

    I have a small base on Minimus with six Kerbals and space for ten more. Main module of this base is a Duna Pioneer module with pilot inside this module. From the description of this module, it seems that with pilot inside, the "Local warehouse" should see all kontainers around 2000 meters from this module. But even with the pilot inside the module, I can only see containers which are in 150 meters range :(

    And there is "On/Off" button for this function when I right-click the module. There is only "On/Off" switch for the built-in Recycler option.

    What am I doing wrong ?

  13. Let's say that I have (for example) several Duna modules (habitat with cupola, agriculture module, logistics and PDU) at Minimus. Those modules are separated, because they was moved to almost the same spot at Minimus during several flights.

    And now, I want to connect them together, so they can share electricity, supplies and space). What part should I use to connect them together to share space and lenghten the maximum time of "habitation time" ?

     

  14. Hmm, I must be really stupid or something had changed.

     

    When I am trying to fill a container with various EVA items for the colony, I can stuff screwdrivers, inflatable storage modules etc.

    But I am not able to stuff in those "FlexoTubes". It seems that one FlexoTube takes 700 litres of volume space and also those tubes do not stack. But when I was looking at several YT videos, it seems that those tubes should stack and the volume should be MUCH lower, because peoples are putting 8 or 10 of those tubes in containers.

    I even tried to edit some .cfg files here and there but it seems that I am not able to find a parameter which I can tweak to correct this. :(

     

    Anyone knows how to fix this ?

     

  15. OK, thank you for the informations.

     

    Still it seems that I am missing something obvious with this whole MKS.

    I tried to take a basic Kontainer and I preset it to "Fertilizer". I attached to the container those pieces:

    MKS Ranger Crush-o-Matic preset to make Fertilizer from Minerals

    MKS Ranger Scout-200 Powerpack (generator is preset to ON)

    MEU-100-A Pulse drill preset to drill Minerals

    SpaceCrane on top as a landing stage

     

    Idea was that this whole thing will mine minerals and make the Fertilizer automatically, until the plutonium in the PowerPack will be depleted or the rest of colony packages will land, together with Kerbal Engineers etc.

    I succesfully transported the whole thing to Minimus, landed at a spot where is a lot of Minerals and I deployed the drill and start drilling. But, after some time the drill stop and in the status window, there is a mention "Minerals: Minerals full".

    But the status windows on the Crush-o-Matic still write "Fertilizer(M): missing Minerals". And of course, there is no Fertilizer (0/54000) in the Kontainer. :(

     

    What am I doing wrong ?

     

     

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