Hello.
KSP: 1.8.1 and 1.10.1 Problem: TLA_DEBUG_STACK_LEAK
I was first found this issue when I got ksp on steam for my laptop I have ZeroMiniAVC installed in game data and disable V-Sync
It helped me for 5 minute and it crashed again after 2 day I attempt to fix it by my self by removing the mod or uninstall and install it again but it not helped
This issue happend both of my version I play but the result is always the same Mod installed: RSS/RO
SPACE_SHUTTLE_SYSTEM
Soviet rocket and Soviet probe BDB
MLP
FASA Tantares
KK's delta pack And more... KSP log:
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
[WRN 19:05:13.496] To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
[WRN 19:05:13.529] Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
[WRN 19:05:13.529] To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
[WRN 19:05:13.564] Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
[WRN 19:05:13.572] To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
Player.log (from AppData/LocalLow):
(Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 541)
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
(Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 539)
To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocation