Wait is that the case? I thought Parallax was capable of accurately simulating the terrain.
But even if it works that way, wheels still shouldn't be sinking into the terrain, right?
Also, why does my terrain looks completely flat? From other people's screenshots you could see the rocks bulging out.
As for Vsync, that is definitely not a problem, as my monitor is 165Hz.
My graphic settings isn't even maxed out...
(Reflection refresh mode off, reflection texture resolution 256)