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yarknark

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  • About me
    aspiring fool
  • Interests
    ksp, ksp with mods, kerbal space program the realistic rocket physics video game released in 2011

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  1. I've seen people go through the Duna atmosphere and land without burning up before. I'm not entirely sure how it's done, and I'm curious. My assumption is that they go at slow enough speeds to where the atmosphere doesn't take as much effect, but I'm not sure that's the case. If it is, yay! And if it is, I wonder how quick you can go without burning up? By burning, I mean seeing your craft get the big fiery effect around it. That's really all I wanted to ask. Thanks
  2. So this is my lander for Moho. I'm certain it'll be able to land, but there's no harm in making more certain: Will the ant engines be enough to land? I have 3 of them. After adding the panels and batteries, we have about 770 DeltaV. Looking at the subway style cheat sheet thing, I need about 840. So, if I boost it up to about 870 DeltaV, will the ants still have enough power to land? Thanks to anyone, cheers.
  3. Hey everyone, I'm happy to say I did it. I ended up using a Skycrane setup, and it worked. Landed near the poles, and got some good data from the southern basin. It's successfully on Duna, and I hope to send a rover there next. Although the rocket is turning weirdly because of the rover body, I assume, but I think I can just use control from here on different parts to remedy it. Again, thanks for the help, everyone!
  4. Ok, so I like playing in the order of Orbiter > Lander > Rover > Kerbal for most planet missions in KSP. I've already got my orbiter, Explorer I, in a low polar Duna orbit. The next step is putting a lander there. I wanted to design something like the Phoenix lander. But I'm not entirely sure how to do this. I need to make sure I have enough fuel to land safely, but also not make it so the engine touches the ground and the landing skids don't. I could use external fuel tanks, but the lander's mostly packed with science, solar panels and batteries. One of my ideas was to land with the help of Puff Monoprop. engines, but I don't know if it'll be enough to land. This is what the lander looks like (ofc everything will be retracted on launch) So I'm not certain where I'd put fuel tanks or monoprop. tanks and whatnot to make it all land. One idea was a skycrane but I haven't ever tried to do that yet. So, anyone who's better at this game than me, what might I be able to do to get this thing landed and if there's anything I should add, let me know please. Thanks
  5. My furthest object as of now is just a random winglet from a basic Satellite mission to orbit Kerbin. It's going about 23788739.1 meters away from Kerbol every second. I have no idea how it happened, but it's out there. (Old image, it's way past doubled the distance now)
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