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Roko

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Everything posted by Roko

  1. Awesome work on this mod! It would be great if you could get Linux to work without needing DX11/steam/proton, I'd rather donate to your efforts than buy the game + DLCs a second time in Steam. (I'm running stand-alone on Linux, don't have a windows machine at the moment) Totally understand the effort that goes into building something amazing like this in your spare time, so no judgment if it's not a priority!
  2. I thought I'd share a project I've been working on for fun... An autonomous quadcopter (using KOS for control, and a few mods for the quadcopter itself.). Initial goals were to create an flight controller, and to use the quadcopter as part of a Duna Sample Return mission, all while using remote-tech, so everything had to work autonomously. Short Action Video: https://imgur.com/Cb4s0j3 It's capable of flying various scripted missions, which can include any combination of: - Flying to a waypoint, or a series of waypoints! - Conducting science, then saving or transmitting! - Hovering for absolutely no reason whatsoever! - Safely landing sometimes! - Docking with a docking port (i.e. for sample return missions)! Also includes a rudimentary abort function to seek out the nearest flat-ish area to land (including when battery gets low). Source and craft file on Github. https://github.com/iamroko/KSP_Quadcopter Currently tuned fairly well for Duna, and "good enough" for Kerbin. Haven't gotten to Laythe or Eve yet in this play-through, but will update if/when I do. I might even get around to cleaning up the ugly/poor code at some point too
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