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FallsBrewer

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  1. I completely agree with this. Without Engineer Redux and Alarm Clock I think I would have stopped playing shortly after getting to the Mun. Go ahead and put "Advance Instrumentation" a few levels deep on the tech tree and let players decide if they want it on their ship but it absolutely should be present in stock. Interplanetary missions require a big step up in design skill and orbital mechanics knowledge, I think the stock game needs to provide more helpful information to reduce people quitting in frustration or boredom after getting into orbit or landing on the Mun. Tom
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