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Current version interacts poorly with MakingHistory. Below patch should fix the heat shields on the Vostok pods and the added 63 cm and 185 cm heat shields: @PART[kv1Pod|kv2Pod|kv3Pod]:FOR[DeadlyReentry] { %maxTemp = 850 %skinMaxTemp = 2700 %skinInternalConductionMult = 0.0001 %emissiveConstant = 0.85 @MODULE[ModuleAblator] { @name = ModuleHeatShield %lossExp = -7500 %lossConst = 1.6 %pyrolysisLossFactor = 6000 %reentryConductivity = 0.001 %ablationTempThresh = 500 %depletedMaxTemp = 1200 %charMin = 1 %charMax = 1 %charAlpha = 1 %useNode = true %nodeName = bottom } } @PART[HeatShield0|HeatShield1p5]:FOR[DeadlyReentry] { %leaveTemp = true @MODULE[ModuleAblator] { @name = ModuleHeatShield @reentryConductivity = 0.001 @lossConst = 1 @pyrolysisLossFactor = 6000 depletedMaxTemp = 1200 } } It works on my own (heavily modded) game, but I have not tested on a clean install. If you want the Vostoks to survive an insertion from low orbit to an Earth-sized Kerbin purely on their own heat shield, you'll also need to up their ablator volume to at least 60.
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