Hello, I tried to search if this issue has been asked after before.
The RealFuels configs don't seem to be working correctly for me. Some parts use kerosene and others use liquid hydrogen (with/without oxygen) which is fine; but some of them which have alternate modes (for ex. Valkyrie Tilt engines) use hydrogen in one mode and kerosene in the other.
For example the Valkyrie engines are using lqdHydryogen in one mode, and then swap to keresene+LOx for its second fuel instead of hydrogen+oxygen.
Also, most RCS are using liquid hydrogen and oxidizer, not liquid hydrogen and liquid oxygen.
These are the engine or other related mods I'm using: OPT, Real Fuel (but not Realism Overhaul), all of the Near Future mods, System Heat, Cryogenic Engines, Waterfall, and RealPlumes.
How can I fix or edit the config files to make sure engines are consistent in what fuels they need when switching modes / open to closedCycle.
Thank you.