Hi!
Not sure if this is a waterfall or SWE issue, but it seems that others have had this problem too. Engine light from certain hydrolox/methalox engines such as the vector and rhino can be seen through parts. I've tried a bunch of native and scatterer anti-aliasing settings as recommended further back in the thread but that hasn't fixed it. Running on ubuntu with KSP 1.12.5, waterfall 0.9.0 and SWE 0.7.0
Any help is much appreciated!