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OrAir

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  1. The probe cores own batteries have the same issue, but I'll try infinite electricity Edit: It works, but now non of the fuel sources work (even when i specifically reenable them)
  2. For some odd reason, whenever I launch my rocket (very basic rocket, uses a modded 2nd stage engine and a modded in missile guidance (BDArmoury) and nuclear warhead(BDArmoury addon) , all resources are set to the red cross thing (even though they're set to green in editor) and because of that I can't fix the issue, the only possible reason I can see is that the lack of power generation (do note that it has 405 units of power as standard) but that doesn't honestly make sense to me, am I being stupid?
  3. OH, My apologies, I didn't see the technical forum, I'll reupload this there (i'm a bit of a fool)
  4. So, whenever I try to launch a rocket (it's a fairly simple 2 stage 0.625 ''entirely peaceful'' nuclear tipped ICBM (only modded part is the nuclear bomb and the BDArmoury missile guidance)) for some reason all resource transfers will disable, meaning I have no probe control immediately, it has two batteries, a QBE probe core, surface communotron and the missile guidance system, does anyone have any ideas?
  5. Hey, your mod's a bit broken, the .50 calibre guns use the wrong ammo, they are '.50cal' whereas the ammunition in BDA is '50calammo' furthermore, I'd suggest making individual ammo boxes for all the ammo types used. Cheers for any help/and or any fixes in advance!
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