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naterltw175

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Everything posted by naterltw175

  1. I also had this issue -- I encapsulated the lander inside a fairing on the nose of the vehicle (command pod -> separator -> fairing -> coupler -> coupler -> lander). Could not get them to undock once in low orbit of the mun. Had the lander's engine on the last stage of the main vehicle and had not been activated at time of attempting to undock. I built the lander in place in the VAB.
  2. +1. I’m very optimistic about the game just out of sheer desire to have a KSP2 as advertised one day, and I’d love to jump on and give feedback to get it to where it needs to be. My system handles the game fine, and I like a lot of the changes. The maneuver nodes really limits what someone can do in this current version of the game. After 12 hrs of play, I’m almost ready to hang it up until the next patch. The maneuver nodes and multiple command pods/probes doesn’t work when detached from each other — seen as debris; unless I’m missing something, making a lander is impossible, it all has to be the same ship. Those two flaws make it really hard to enjoy the game.
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