prazouille
New Members-
Posts
4 -
Joined
-
Last visited
Reputation
0 Neutral-
The mod was abandoned. But someone else promised us a BDA2, so I guess so.
-
You could build a BDArmory II mod for KSP2 and a TweakScale II for KSP2! But why do you have to install a "Space thingy" before installing a mod? How do you install mods on KSP2? Thanks for answering all my questions.
-
You could add : -For a future version, the planet teleportation module and the "Define Orbit" ; -And, much later, when you release "New Star System: Debdeb", you could give access to this system through a wormhole! We all hope so. You could add, for new pieces of science: -A Container of Whatever™ Mysterious; -parts to build a space telescope; -An "Inventory" tab like in KSP1; -mechanical parts (pistons, hinges and all the rest) ; -a scientific camera; -And for the KAL 1000 controller,I suggest you add an "If/ else/ etc." function.
-
How to Submit Feedback
prazouille replied to Intercept Games's topic in KSP2 Suggestions and Development Discussion
Pourriez-vous refaire les termes « définir l’orbite » et « définir la position » ? Cela me ferait le plus grand bien.