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etthr134

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Everything posted by etthr134

  1. I am trying to build a space station with docking ports but undocking is making the ship unplayable. Here are the observations: Most of the time, undocking separates the ship at first, but after a few meters of separation it docks again, displaying the flight report (see screenshot) In some cases, it shoots the smaller ship far from the main ship. Meaning after undocking, the next second shows the ships being kilometers apart. In rare cases, it's similiar as the previous point but the camera far and stuck from the ship. This maybe unrelated to docking ports but after undocking with the ship loosing comnet connection, it spins out of control.
  2. When cancelling 'Time warp to point', the game pauses but the UI does not indicate a game pause state. Reproduction Steps: Click on a an orbit and select 'Time warp to point' While time warp is ongoing, cancel using comma (,) button to decrease time warp Decreasing the time warp speed during this state decreases the time warp in the UI but does not unpause the game To unpause, increase the time warp using dot (.)
  3. Ideally, if i click on anywhere of a window in the bottom layer, I expect it to be moved to the top layer. Currently however, this only works on the title bar, and is very inconsistently across each window. Here are what I observed in my end so far: Clicking anywhere in the 'Engineer's Report' does not move it to the top at all. Clicking on the title bar of 'Parts Manager' move it to the top, except on the the text title (i.e. the '--------' parts work, but the 'Parts Manager' text does not) The rest works if clicked in the title bar. Again, if I may suggest, I personally prefer to click anywhere on a window to move it on the top.
  4. Holding shift or activating capslock is alternating the capitalization when naming a Flag From what I can tell, the game wants users to name a flag site in 'Proper Case'. But the current implementation of how the code is handling this is confusing if the user has the habit of still using shift and capslock.
  5. During my first mun landing my ship drifted a bit to the side before landing and noticed that the smoke particle effect is stuck on loop.
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