Kodiak
Members-
Posts
39 -
Joined
-
Last visited
Reputation
1 NeutralProfile Information
-
About me
Rocketeer
Recent Profile Visitors
The recent visitors block is disabled and is not being shown to other users.
-
I converted all the old MechJeb pods from version 1.9.8 to 2.0.7 but the animations don't seem to work anymore! That is a real shame because it was great to see those pods open up to cool down the artificial brain inside!! You should get that back to work and convert all those old pods because they where really good and we all love them!!! My best regards.
-
"Black Arrow" British satellite launcher
Kodiak replied to skeligandrew's topic in KSP1 Mod Releases
Is this for 0.19.1?? -
Thank you!! Was waiting for Kosmos to be for 0.17! One of the best add-ons for KSP!!! My best regards, Kodiak.
-
Where's the MechJeb topic, or am I blind?
Kodiak replied to Kodiak's topic in KSP1 C# Plugin Development Help and Support
Thank you. I was a little lost since the new forum arrived. My best regards, Kodiak. -
Nice work! Simple shaped rocket, but if it does the job then it\'s good!! Keep up the good work!! My best regards, Kodiak.
-
[Collection] Kosmos Spacecraft Design Bureau (SSPP 4.1 6/12/12)
Kodiak replied to Normak's topic in KSP1 Mod Releases
That is a GOOD idea! -
[1.0.2] NovaPunch 2.09. - May 6th - 1.0 Compatibility Update
Kodiak replied to Tiberion's topic in KSP1 Mod Releases
It\'s the 'out of memory' bug. We\'ll have to wait \'till the devs fix it! My best regards, Kodiak. -
We need to be able to change command pods on rocket!
Kodiak replied to Kodiak's topic in KSP1 Discussion
Well that\'s good! Can\'t wait for it to be ingame! My best regards, Kodiak. -
Well maybe that\'s just because you only have 1Gb. Like I said on my wife\'s PC there is only 2Gb and 0.15.2 runs fine (definatly better than on my machine) On your PC KSP cannot use any more RAM than what you have, I think it goes wrong when KSP has more RAM to its use. The devs have to work that problem out, it\'s a bug and needs fixing. My best regards, Kodiak.
-
We need to be able to change command pods on rocket!
Kodiak replied to Kodiak's topic in KSP1 Discussion
Or maybe the possibility to start building a rocket from whatever point we want? Like I want to start building a rocket at the bottom and work my way up. That way I could save every step I build, and could later on use that step on another rocket and put whatever I want at the top! My best regards, Kodiak. -
When I build a rocket it always starts with the command pod. But I think it should be possible in future versions of KSP to quickly change command pods on an already build and saved rocket! For example, if I want my heavy Mun rocket to carry just a capsule or satalite for orbiting I build a rocket like that with the capsule or satalite on it. But when later I want a Mun lander on top of that rocket I should not have to build a whole new rocket but be able to swap the top, and replace the capsule or satalite for orbiting with a Mun lander for going to the Mun! You get my drift? What do you guys think? My best regards, Kodiak.
-
Well, here it is not that good. Otherwise I also stayed with 0.15.2 I also noticed if I remove MechJeb 0.15.2 it becomes somewhat more stable. When loading files I also Alt-F2 and I get a lot of 'out of memory' message to show up there and then it hangs! 0.15.2 seems to eat lots of memory on some systems! I also installed 0.15.2 on my wife\'s PC and there it seems to run better allthough that PC only has 2Gb memory and Windows XP 32. (but I cannot play on that one because the wife needs that one to communicate with her family in Asia.) On my Windows 7 32 PC it is a disaster. It is clear to me that 0.15.2 has a problem (memory leak) with memory somewhere, but up to the devs to fix that. My best regards, Kodiak.